Horseless Carriage

2023 · 産業/製造

Horseless Carriage

Players act as early automotive entrepreneurs designing and selling experimental horseless carriages during the dawn of the automobile. Each round, players draft and assemble vehicle components, plan factory upgrades, and choose which novel features to include—steering methods, propulsion, safety add-ons, and conveniences—while balancing costs and production capacity. Customers arrive with varied preferences and budgets; players score by matching vehicles to those demands and by investing in research that predicts future trends. Strategic timing, resource allocation, and adapting to uncertain market tastes drive the competition to establish a viable design and a profitable business.

プレイ人数
3–5 ベスト4人
プレイ時間
180–240分
対象年齢
14+
複雑さ
4.3 / 5
7.4 Ludoyaで¥3,719から経済タイル配置テックツリー / テックトラックモジュラーボード

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アート

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
28
記録されたプレイ
69
プレイヤー
3h 7m
平均プレイ時間
26
コレクション登録
14
ウィッシュリスト登録
1
予約済み

7.4/10

Ludoyaのレビュー10件より

  • andycted8.8

    After 10 games: - The best splotter to play at 5 players - very original, as usual - deep, or actually "wide" economic and spatial optimisation puzzle. - somehow a U turn from TGZ and FCM: needs more players, more time, has less broad appeal, is less "thematic friendly". Heavier maybe. - interaction is meaningful / not missing a common map - a bit less "fun" than FCM and less "glamorous" than indonesia. A bit drier, but has something unique going on in it. - doesn't work much for me at 3p

    9回プレイ済み

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。