
2016 · 経済
Key to the City: London
ロンドンのロケーションタイルに入札し、ホームタイルを中心に自治区を発展させます。4つの時代を通じてワーカーを配置し、ロケーションを獲得したり、資源を生産したり、建物をアップグレードして追加の勝利点と生産力を得たりします。時代でプレイを続けるにはパスし、その時代を終えるにはテムズ川沿いにバージを配置します。最後の時代が終わった時点で、最も勝利点の多いプレイヤーが勝者です。
- プレイ人数
- 2–6 ベスト3人
- プレイ時間
- 90–120分
- 対象年齢
- 14+
- 複雑さ
- 2.9 / 5
ゲームについて
- 出版社
Ludoyaのテーブルからの写真
Ludoyaですべての写真を見るLudoyaのテーブルでは
Ludoyaで詳しい統計を見る- 20
- 記録されたプレイ
- 38
- プレイヤー
- 1h 43m
- 平均プレイ時間
- 10
- コレクション登録
- 1
- ウィッシュリスト登録
5.0/10
Ludoyaのレビュー5件より
Evan4.6 In this semi-sequel to keyflower, players are using that same colored meeple driven bidding/activation system, but presents you with a very different feeling puzzle. The focus of the game is more on which tiles get placed where, making sure everything gets upgraded, and using the six different colored road pieces that get placed between tiles to maximize your scoring. Some times score depending on how many roads of a single color touch the tile, others score based on how large a contiguous blob of tiles connected by roads of a single color is. When you combine this with the idea that tiles often need specifically colored roads touching it for it to be eligible to upgrade, you wind up with an interesting little puzzle. Overall this is a good game, however, I enjoy Keyflower proper more, and despite this game being a simpler, more streamlined keyflower, it still plays in close to the same amount of time, which is somewhat damning. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment
Mitchell C4.6 Keyflower is probably a better system - but this is fun too!
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。























