
2021 · カードゲーム
Lunar Base
プレイヤーは、同じオーブの半分同士が合うモジュールカードをつないでステーションを拡張し、最も強力な月面基地の建設を目指します。 各プレイヤーはそれぞれ異なる基地からスタートし、モジュールを追加したり、一度きりの効果や相手の妨害能力を持つエージェントを雇ったりしながら、複数の勝利への道に向けて資源を管理します。 ゲームは、植民地の発展、科学技術の進歩、月面クレジットの蓄積、または最も高い影響力のいずれか4つの勝利条件を、いずれかのプレイヤーが満たすと終了します。中量級寄りで覚えやすく、短時間で楽しめる戦略ゲームとして、戦術的なカード配置、チェーン構築、エージェントを出すタイミングが勝負の鍵となります。
- プレイ人数
- 2–6 ベスト4人
- プレイ時間
- 15–30分
- 対象年齢
- 10+
- 複雑さ
- 2 / 5
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 15
- 記録されたプレイ
- 17
- プレイヤー
- 25m 17s
- 平均プレイ時間
- 8
- コレクション登録
- 1
- ウィッシュリスト登録
8.0/10
Ludoyaのレビュー3件より
An interesting and agile card game. PROS - The mechanic feels clever while remaining pretty easy to teach and learn. It gives many interesting decisions to the players. - The different ways to victory open distinct strategies to pursue and can give the game unexpected turns and grand finales. - It is really fast (10-15 minutes) between 2-3 players when everybody knows the game. - The graphic design is pretty good and the box art is fantastic. Plus it is a really small box! CONS - Some players may find the end too abrupt or find the game too short. - Some players may dislike the take-that aspect of the game, but some elements are balanced around it and I do not think it is an issue.
第一印象 · 2回プレイ
ルールに関する質問
Ludoyaのルールアシスタントがルールブックに基づいて回答しています。
Can I play Agents after I’ve taken my Main Action?
No. You may play any number of Agents you can afford before your Main Action, but not during or after it. You must then take exactly one Main Action (p. 9).
Can I skip my Main Action if I don’t want to do it?
You must take exactly one Main Action each turn, though you may skip the Building action within it. If a step in a multi-part Main Action can’t be completed, you may skip that step (p. 9).
How do Orbs reduce the cost of a card?
Orbs discount the cost by the number of matching-color Orbs in your Base; gray Orbs can discount any color. Pay any remaining cost with Credits (pp. 11–12).
Can I place a Module so one of its Connectors touches a side with no Connector?
No. A Module must connect to your Base through matching Connectors, and it’s illegal for one of its Connectors to touch a side without another Connector. Gray Connectors are wild; touching edges with no Connectors is allowed (pp. 4, 13).
When do the Shuttles arrive, and what happens when they do?
At the end of a turn, if the Supply has no Module or Agent cards left, Shuttles arrive before the next player’s turn. Refill the Supply with three cards plus one per player, then each player gains one Credit for every yellow Orb on their Base, including gray-yellow Orbs (p. 10).
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。
























