
2022 · 政治
Twilight Struggle: Red Sea – Conflict in the Horn of Africa
The United States and the Soviet Union contest influence in the Red Sea and Horn of Africa during the 1970s Cold War realignment. Two players use a card-driven system to conduct coups, deploy influence, and trigger historical events across the region’s countries. Play focuses on area control, timing of operations, and managing a shared deck of cards that can be used for competing or event-driven actions. The design compresses the scope and playtime of the parent system for shorter sessions while remaining compatible with cards from the larger game.
- プレイ人数
- 1–2 ベスト2人
- プレイ時間
- 35分
- 対象年齢
- 12+
- 複雑さ
- 3.1 / 5
ゲームについて
- デザイン
- アート
- 出版社
組み合わせて遊べる
Ludoyaで見るLudoyaのテーブルでは
Ludoyaで詳しい統計を見る- 10
- 記録されたプレイ
- 10
- プレイヤー
- 1h 9m
- 平均プレイ時間
- 12
- コレクション登録
- 6
- ウィッシュリスト登録
7.1/10
Ludoyaのレビュー5件より
Roggie6.8 a little too short so what you draw is vital, because, unlike Twilight Struggle, one bad hand can end you.
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LudoyaでTwilight Struggle: Red Sea – Conflict in the Horn of Africaを遊ぼう
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。





