
2025 · 판타지
태그팀
2대2 아케이드식 격투를 덱 빌딩이 있는 오토 배틀러로 압축한 게임. 플레이어는 12명의 파이터 중에서 두 명을 드래프트하며, 각 파이터는 고유한 작은 기술 및 필살기 덱을 가져옵니다. 게임은 자동으로 진행됩니다: 카드를 한 장씩 공개하고 해결하며, 방어 블록과 타이밍이 결과에 영향을 줍니다. 라운드 사이에는 플레이어가 이미 짜 둔 카드 순서를 바꾸지 않은 채 자신의 프로그램된 덱에 새 카드를 추가해, 이미 진행 중인 시퀀스에서 시너지와 콤보를 만들어냅니다. 승리는 서로 보완되는 덱을 만들고 자동으로 주고받는 교환의 흐름을 예측해서 상대 팀을 KO시키는 데서 나옵니다.
- 인원
- 2
- 플레이 시간
- 15분
- 연령
- 10+
- 복잡성
- 2.1 / 5
Ludoya 테이블에서는
Ludoya에서 전체 통계 보기- 147
- 기록된 플레이
- 108
- 플레이어
- 14m 12s
- 평균 플레이 시간
- 39
- 컬렉션 보유
- 18
- 위시리스트 등록
- 1
- 예약 구매
7.7/10
Ludoya 리뷰 14개 기준
Flink8.5 Clever, easy, quick and very addictive game. Great pool of characters as well and super nice production! Great product/game!
Spiel Essen’25 Hall 6, K300
룰 질문
Ludoya 룰 도우미가 룰북을 바탕으로 답변했습니다.
If a Fighter has 5 Aflame! tokens and is Incinerated, does that count as HP loss or trigger Health-track effects?
Being Incinerated is not a Health Point loss, so Health-track icons are not triggered; the Fighter immediately loses the Fight regardless of Health Tracks. (p.4)
When Bödvar transforms to his Berserker Bear, what happens to HP, healing, and any tokens on him?
On the Turn Bödvar Transforms he ignores all HP loss and Healing; any tokens assigned to him must be transferred to the Berserker Bear, and the Bear’s starting HP is set equal to Bödvar’s Power when the board is flipped. (p.3)
Does the Golem's Presence token block all damage and does it protect the Golem itself?
The Presence token only protects the Golem’s Partner from Attacks (it does not protect from Direct Damage or other effects) and it does not protect the Golem itself; an Attack that removes the token is still considered a successful Attack even though no HP were lost. (p.10)
If Milady unleashes a Scheme as part of a card action played simultaneously with an opponent’s card, when does the Scheme resolve?
Schemes unleashed by a card action are treated as the Action of that card and are performed in the same action window as the opponent’s card Actions, so flip and resolve the Scheme along with the card’s resolution (see example). (p.8)
If a card is Reanimated and it's an Attack, do both activations count separately and how do Stops/Blocks interact?
A reanimated Attack is two separate Attacks: a Stop that interrupted the first still allows the second to move the Health marker, and if a Block was played it blocks both activations while the Block’s Bonus Action only applies once. (p.11)
When multiple Schemes with Poison are unleashed, when does Poison apply and can Poison KO a Fighter?
Poison is resolved after all other Scheme Actions; each Poison token deals Direct Damage equal to half the Fighter’s new HP (round down), and because of that calculation Poison cannot KO a Fighter. (p.9)
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