Street Masters

2018 · Kaartspel

Street Masters

Players control legendary martial artists who band together to oppose a shadowy global organization across a series of scenarios. Gameplay uses detailed miniatures, unique decks for each fighter and enemy, custom dice, and action-driven combat where players coordinate moves, special abilities, and positioning to complete objectives and defeat faction leaders. Scenarios present varied objectives and evolving enemy forces, with cooperative play for 1–4 participants and modular rules that scale difficulty and mission structure.

Spelers
1–4 best met 1
Speeltijd
45–120 min
Leeftijd
14+
Complexiteit
2,8 / 5
6,5 op Ludoyavanaf € 69,62GevechtMiniaturenHandbeheerCoöperatief spelDobbelstenen gooien

Waar te koop

Winkelprijzen en tweedehands exemplaren, elke dag gecontroleerd.

Vergelijk alle prijzen in Ludoya
Laagste prijs, afgelopen 12 maanden€ 69,47 – € 69,47

Aan de tafels van Ludoya

Alle statistieken in Ludoya
145
Vastgelegde speelsessies
32
Spelers
1h 13m
Gemiddeld potje
24
In collecties
10
Op verlanglijsten

6,5/10

uit 13 Ludoya-recensies

  • Plezier10,0
  • Interactie6,0
  • Herspeelbaarheid10,0
  • Originaliteit10,0
  • Uiterlijk10,0
  • Toegankelijkheid10,0
  • Yon Wik1,6

    There is just too much rules overhead on each individual card that needs to be tracked. When I play a game like Gloomhaven, I'm thinking mostly about strategy, tactics, positioning. Playing Street Masters, I'm thinking about card interactions, reading what each individual card does when it activates (because each unique card is different). Even in true solo play, there are too many cards to track. Some of the combinations of characters, enemies, and bosses are very difficult without expressly being difficult, making you feel frustrated.

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