Ad Astra

2009 · 文明

Ad Astra

Players command one of five human factions adapted to different planetary environments and expand across a galaxy of planets. Each round players secretly place action cards on a shared planning board, then resolve them in turn: producing resources, moving starships by spending energy, building colonies and infrastructure, trading resource cards, and triggering scoring events. Card owners gain specific advantages when their cards resolve. Players terraform worlds, exploit resources, and search for alien artifacts while accumulating victory points. The game ends when a player reaches 50 points or all planets are discovered, and the highest-scoring player wins.

人数
3–5 最佳 4 人
游戏时长
60 分钟
年龄
13+
复杂性
2.7 / 5
5.4 来自 Ludoya¥153.86 起太空探索科幻可变阶段顺序动作队列交易

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44
已记录对局
66
玩家
58m 16s
平均时长
26
收藏数
1
愿望清单数

5.4/10

基于 17 条 Ludoya 评测

  • Mestremuten3.0

    Rating: 2/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1

  • Carlos Segovia6.5

    A good game, but a little cold. Un buen juego algo frío.

  • Jose8.0

    Uno de los pocos eurogames que aún me encantan. Sólo le faltaría una variante con combate entre naves para hacerlo aún más genial.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek