格陵兰岛

2018 · 中世纪

格陵兰岛

Players represent four historical Greenlandic peoples competing for survival and influence from the 11th–15th centuries. Each round simulates a generation across six phases: resolve events, assign hunters to hunting grounds or other tasks, negotiate deals and raids, resolve hunts with dice and modifiers, maintain livestock, and take elder actions like invention or proselytizing. Players manage population, resources, technologies, marriages, and livestock while coping with weather, migrating or vanishing animals, and occasional trade ship auctions. Scoring depends on religious choices: polytheists score more for successful hunts, monotheists for resource accumulation.

人数
1–4 最佳 3 人
游戏时长
60–120 分钟
年龄
12+
复杂性
3.6 / 5
4.3 来自 Ludoya¥234.94 起谈判宗教工人放置模拟拍卖 / 竞价

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12
已记录对局
25
玩家
1h 54m
平均时长
19
收藏数
2
愿望清单数

4.3/10

基于 3 条 Ludoya 评测

  • Garfield2.0

    I have absolutely not the patience to learn such games anymore. Rulebook is horrible.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek