
2018 · 中世纪
格陵兰岛
Players represent four historical Greenlandic peoples competing for survival and influence from the 11th–15th centuries. Each round simulates a generation across six phases: resolve events, assign hunters to hunting grounds or other tasks, negotiate deals and raids, resolve hunts with dice and modifiers, maintain livestock, and take elder actions like invention or proselytizing. Players manage population, resources, technologies, marriages, and livestock while coping with weather, migrating or vanishing animals, and occasional trade ship auctions. Scoring depends on religious choices: polytheists score more for successful hunts, monotheists for resource accumulation.
- 人数
- 1–4 最佳 3 人
- 游戏时长
- 60–120 分钟
- 年龄
- 12+
- 复杂性
- 3.6 / 5
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 12
- 已记录对局
- 25
- 玩家
- 1h 54m
- 平均时长
- 19
- 收藏数
- 2
- 愿望清单数
4.3/10
基于 3 条 Ludoya 评测
Garfield2.0 I have absolutely not the patience to learn such games anymore. Rulebook is horrible.
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。























