Bios: Megafauna (Second Edition)

2017 · 领土建设

Bios: Megafauna (Second Edition)

玩家从殖民漂移大陆板块的基础生命形态开始,这些板块位于显生宙早期的陆地上。随着环境变化、大陆漂移,他们进化出新的特征、迁徙并争夺资源。 游戏的核心是通过获取特征和物种形成来适应环境,管理种群与分布范围,并应对生态压力和灭绝事件。游戏还可以选择与前作衔接,让一局游戏的结束状态影响另一局的开局;当然,也可以独立游玩。

人数
1–4 最佳 3 人
游戏时长
90–180 分钟
年龄
12+
复杂性
4.5 / 5
7.5 来自 Ludoya史前环境回合顺序:随机区域多数 / 影响力公开选牌

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28
已记录对局
44
玩家
2h 29m
平均时长
33
收藏数
4
愿望清单数

7.5/10

基于 15 条 Ludoya 评测

  • 乐趣10.0
  • 互动10.0
  • 重玩性8.0
  • 独特性10.0
  • 外观6.0
  • 无障碍4.0
  • andycted7.9

    9 for theme integration and 7.5 for game mechanics. Excellent theme, one of the best representation in the market. The mechanics are solid and interesting, pretty fun and everything makes sense. But the game is perhaps too long and swingy at the same time, it's more of an experience: what you've done 5-6 turns ago on the map, probably doesn't count much anymore and can be wiped out by a single event. The growth and mutation mechanic is perfect, the interaction is meaningful and felt. Shame that all this is so solid that it would translate to a spreadsheet game, if it wasn't for the events - which however are way too swingy for a 4h game. Compared to another thematic and long game, with totally different mechanics, JoCo, this one feels like going through the motions and hope for the best, while the other keeps things interesting with the negotiation and cooperation, while at the same time adding a crapload of luck. But in that case, I'm more ready to accept it, I haven't worked hard in a Euro-like optimisation and area control game all the time

  • Garfield2.0

    Holy shit that rulebook. I have no desire to spend hours and hours to learn a board game.

  • Floro7.0

    pagado

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek