Himizu

2026 · 抽象策略

Himizu

Two elemental spirits—Fire and Water—compete over control of a forest clearing. Players take turns moving their spirit pieces across a shared board, allocating up to three movement points per turn among their pieces and triggering terrain effects as pieces depart squares (for example, flames leave burnt terrain behind). Each spirit also uses a unique set of four powers that cost spirit stones. Stones spent are passed to the opponent and count differently depending on ownership, so players weigh using powers against empowering the other side. Fire aims to create and hold 16 burning/charred terrain tiles; Water wins by removing all flame figures or by preventing Fire’s goal through play until the end of round 10.

人数
2
游戏时长
20 分钟
年龄
10+
复杂性
2 / 5
7.8 来自 Ludoya¥176.15 起环境行动点数可变玩家能力放置瓦片

关于这款游戏

来自 Ludoya 牌桌的照片

在 Ludoya 中查看所有照片
  • 桌上的Himizu,照片来自 Bruno Circulo Friki
  • 桌上的Himizu,照片来自 Bruno Circulo Friki
  • 桌上的Himizu,照片来自 Bruno Circulo Friki
  • 桌上的Himizu,照片来自 Nineta82
  • 桌上的Himizu,照片来自 Josele
  • 桌上的Himizu,照片来自 Bruno Circulo Friki
  • 桌上的Himizu,照片来自 Bruno Circulo Friki
  • 桌上的Himizu,照片来自 Bruno Circulo Friki
  • 桌上的Himizu,照片来自 Josele
  • 桌上的Himizu,照片来自 Bruno Circulo Friki

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
26
已记录对局
30
玩家
15m 30s
平均时长
11
收藏数

7.8/10

基于 3 条 Ludoya 评测

  • Jugador Inicial8.0

    Played the final prototype a couple of years ago and the feelings were amazing. Easy rules but deep strategy. The kind of abstract games I really enjoy. The assimetry between both players are really well balanced. Can't wait to see the final result and enjoy the game at home. EDIT: After playing the retail version, the game is still awesome. Well balanced asymetric game. One of my 2p exclusive games. Absolutely recommended.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek