Peloponnes

2009 · 古代

Peloponnes

玩家将在古希腊领导彼此竞争的城邦,通过八轮拍卖发展文明。每轮都会提供土地板块和建筑板块,用于扩张领土、增加人口、创造财富并获得奢侈品。 奢侈品有助于供养居民,而某些板块则能抵御反复发生的灾害,避免城邦的资源或人口减少。玩家需要在获取土地、建筑和人口之间取得平衡,以获得分数,并在游戏结束时超越对手。

人数
1–5 最佳 4 人
游戏时长
45 分钟
年龄
10+
复杂性
2.4 / 5
6.9 来自 Ludoya¥299.52 起文明城市建设放置瓦片可变玩家能力拍卖 / 竞价

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84
已记录对局
50
玩家
45m 9s
平均时长
14
收藏数
2
愿望清单数

6.9/10

基于 10 条 Ludoya 评测

  • Evan6.0

    This game has the appearance of a dull bidding and tile placement game, but with a few plays it starts to grow on you. The game plays very quickly even up to 5 or 6 players. You bid on a tile, and if you get outbid you can move your bid (without changing the amount) to another tile your money can legally afford. Then you add the tile you won to your board, and it creates some payouts for you. Fine. The thing that makes this game special are the disasters, which slowly creep up on you and can take down your score a lot if you aren't prepared, and then the way the scoring works where you get the lower score of two categories. There aren't many 6 player games that can play smoothly and quickly like this, and the game works just as well with 2. ☆ Art and components ★ Innovative mechanics ★ Handles 5 or more players ★ Good with min or max players ★ Low time between turns ☆ Comfortable complexity ★ Re-playability ★☆☆ Enjoyment

    玩过 4 次

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。