Qwirkle

2006 · 抽象策略

Qwirkle

Players build lines of wooden tiles on a flat surface, matching either color or shape (but not both) and avoiding duplicate tiles within a line. On a turn, a player places one or more tiles in a single straight line adjacent to existing tiles so that each tile matches the attribute of the line. Scoring equals one point per tile placed plus any adjacent tiles counted along the formed rows and columns; completing a full set of six distinct shapes or colors in a line awards a six-point bonus. Players draw back to six tiles from a shared bag. The game ends when the bag is empty and one player plays their last tile; highest score wins.

人数
2–4 最佳 4 人
游戏时长
45 分钟
年龄
6+
复杂性
1.6 / 5
6.2 来自 Ludoya¥165.98 起放置瓦片手牌管理模式构建

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
623
已记录对局
331
玩家
39m 35s
平均时长
129
收藏数
9
愿望清单数

6.2/10

基于 46 条 Ludoya 评测

  • Mestremuten5.0

    Rating: 2/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

  • Dragonshiq9.0

    Romanian edition

  • Garfield2.0

    Boring and too luck based.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek