Qwirkle

2006 · 抽象策略

Qwirkle

Players build lines of wooden tiles on a flat surface, matching either color or shape (but not both) and avoiding duplicate tiles within a line. On a turn, a player places one or more tiles in a single straight line adjacent to existing tiles so that each tile matches the attribute of the line. Scoring equals one point per tile placed plus any adjacent tiles counted along the formed rows and columns; completing a full set of six distinct shapes or colors in a line awards a six-point bonus. Players draw back to six tiles from a shared bag. The game ends when the bag is empty and one player plays their last tile; highest score wins.

人数
2–4 最佳 4 人
游戏时长
45 分钟
年龄
6+
复杂性
1.6 / 5
6.8 来自 Ludoya¥119.46 起方格网格手牌管理放置瓦片

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
643
已记录对局
342
玩家
39m 43s
平均时长
145
收藏数
9
愿望清单数

6.8/10

基于 51 条 Ludoya 评测

  • Mestremuten5.0

    Rating: 2/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

    初印象 · 1 局

  • Dragonshiq9.0

    Romanian edition

    玩过 18 次

  • Garfield2.0

    Boring and too luck based.

    无记录对局

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。