
2013 · 卡牌桌游
骷髏王
A nautical-themed trick-taking card game in which players simultaneously bid how many tricks they expect to win each round and then play cards to meet that exact bid. Rounds increase in size over ten rounds, with each player dealt a number of cards equal to the round number. Players lead and others follow suit when possible; special unnumbered cards (Escapes, Pirates, Mermaids, Tigress and the Skull King) interact with suit cards and with each other to override normal trick resolution. Scoring rewards exact bids and penalizes over- or under-taking tricks, with special bonuses and penalties for zero bids and for interactions between pirates, mermaids and the Skull King.
- 人数
- 2–8 最佳 5 人
- 游戏时长
- 30 分钟
- 年龄
- 8+
- 复杂性
- 1.7 / 5
关于这款游戏
- Publisher
来自 Ludoya 牌桌的照片
在 Ludoya 中查看所有照片在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 2,842
- 已记录对局
- 2,146
- 玩家
- 43m 36s
- 平均时长
- 446
- 收藏数
- 35
- 愿望清单数
- 1
- 已预购
7.5/10
基于 153 条 Ludoya 评测
el mejor puto juego de bazas que he jugado nunca!! Brutal!!
Garfield8.0 #14 Wie Jasse, nur spannender :D [c] Theme: ★☆☆☆☆ <!-- size 7]None --> Gameplay: ★★★☆☆ <!-- size 7]Funny --> Interaction: ★★★☆☆ <!-- size 7]Stich --> Artwork: ★★★☆☆ <!-- size 7]Nice illustrations --> Luck: ★★★★☆ <!-- size 7]A lot of luck involved --> Strategy: ★★☆☆☆ <!-- size 7]A little bit --> Components: ★★☆☆☆ <!-- size 7]Normal cards --> Play duration: ★★★☆☆ <!-- size 7]Ok --> Easy to teach: ★★★★☆ <!-- size 7]Very easy --> Rules quality: ★★★★★ <!-- size 7]Very good --> Setup time: ★★★★★ <!-- size 7]Ready to play... --> No downtime: ★★★★★ <!-- size 7]Very fast --> Replay value: ★☆☆☆☆ <!-- size 7]Not much I can think of --> [/c]
Mestremuten9.0 Rating: 5/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1
规则问题
由 Ludoya 的规则助手根据规则书回答。
Do I have to follow suit, or can I play a special card instead?
You must normally follow the suit led, but special cards (Escape, Pirate, Mermaid, Scary Mary, Skull King) may be played at any time — even if you could follow suit (see pages 1 and 8).
How does Scary Mary work — can I play it as a Pirate or an Escape?
Scary Mary may be played either as a Pirate or as an Escape, and the player must announce which function they are using when they play it (see pages 2 and 8).
If both the Skull King and a Mermaid are played in the same trick, who wins?
If the Mermaid and Skull King are in the same trick the Mermaid always wins the trick, and capturing the Skull King with a Mermaid yields a 50‑point bonus (see pages 1 and 2).
Does the Skull King give bonus points when he wins tricks that contain Pirate cards, and does Scary Mary count as a Pirate?
Yes — if the Skull King wins a trick that contains one or more Pirate cards, the Skull King’s player gets +30 points per Pirate, and Scary Mary always counts as a Pirate for that bonus regardless of how she was played (see pages 2 and 8).
What happens if everyone plays an Escape card in the same trick?
If every player plays an Escape in a trick, the trick is won by the player who played the first Escape card (see pages 1 and 8).
How are bids scored, and what special rule applies to a "no tricks" (zero) bid?
A correct bid scores 20 points per trick; an incorrect non‑zero bid is penalized −10 points per trick difference; a successful zero bid scores the current round number ×10 points, while a failed zero bid is penalized by that same round×10 amount (see pages 2 and 8).
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。


































