Sorcerer City

2020 · 奇幻

Sorcerer City

玩家扮演彼此竞争的巫师建筑师,在五个回合中反复建设和重建同一座城市街区,扩张自己的街区,并获取金钱、影响力和魔法等资源。 每回合都有严格的时间限制:玩家需要安排可以移动和旋转的多连骨牌状板块,以优化布局;然后在回合之间购买新的板块和升级,为未来的建设做好准备。怪物标记会进入玩家的牌组并打乱计划,迫使玩家在扩张的同时做出防御选择。 五年(五个回合)后,玩家统计建筑、效果和减损所得的胜利点数,以决定赢家。

人数
1–6 最佳 3 人
游戏时长
45–60 分钟
年龄
14+
复杂性
2.3 / 5
6.4 来自 Ludoya¥408.92 起实时手牌管理放置瓦片牌组、袋子与资源池构建

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
47
已记录对局
66
玩家
1h 7m
平均时长
22
收藏数
5
愿望清单数

6.4/10

基于 4 条 Ludoya 评测

  • Kush6.7

    #bgstats 1st Impressions: Was more fun than I expected. Not a big fan of timer based games, but this worked! In fact, it was the most fun part of the game. I would not call this a heavy game, but it has a lot of ideas around the core tile-laying —like economy, deck building, multiple resources/currencies etc which kinda make a potentially simple game feel a little bloated. I would still play and enjoy it, but this could have been a great gateway plus game where gamers and families both can enjoy but as it stands now, it is too fiddly and too many rules for mostly a simple game. I usually prefer games of this complexity / duration to be have shorter teach time & significantly smaller foot print to see more table time.

    初印象 · 1 局

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。