Tsukuyumi: Full Moon Down (Second Edition)

2020 · 奇幻

Tsukuyumi: Full Moon Down (Second Edition)

一个支离破碎的未来:一轮龙形月亮坠落地球,将人类和动物变异成强大的派系,为生存与支配权展开争斗。 每位玩家选择一个非对称派系,每个派系都拥有独特的单位、能力和初始配置,随后进行固定轮数的游戏,每轮由多个独立阶段组成。玩家按顺序选择行动卡、调整先攻值并抽取事件卡/冲击卡,生产单位并收集资源,然后移动单位、解决攻击和区域控制(包括放置与使用特殊的鬼族标记)。 玩家可以通过占领区域、完成派系任务和达成目标来获得胜利点;预设轮数结束后,得分最高的玩家获胜。

人数
2–4 最佳 4 人
游戏时长
90–180 分钟
年龄
12+
复杂性
3.7 / 5
6.1 来自 Ludoya微缩模型科幻封闭式选牌可变阶段顺序可变玩家能力

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
1
已记录对局
5
玩家
5h 14m
平均时长
5
收藏数
1
愿望清单数

6.1/10

基于 2 条 Ludoya 评测

  • Balleflass6.0

    The game itself is great. With a few permanent pens I was able to write down the stats on the base of every figure which made it a whole lot easier to manage. My main gripes: - The rulebook is extremely ambigious and doesnt seem to have been fixed at all since 1st edition. - The card quality is very bad. As in they may be 350gsm in weight, but they are the least stiff/bend resistant cards I have evere touched. I had to double sleeve them with two 100 micron sleeves to make them usable. - There are a few hiccups with the components as in wrong base on giraffe, wrong backside on a couple of map tiles, wrong backside on a card and none of the component overviews in the rulebooks match reality which makes everyone unsure if they have the full game. - Also, the kickstarter exclusive compoents like mascots and tokens are as non-functional as you can get them. Too small and in wrong colors. Much better off printing them off yourself so you can make soom room to write in the stats the tokens provide just like on the cardboard tokens which are miles better. I seem to have gotten the full game and the game is not bad in itself, but the production is garbage tier except for the cardboard and most of the minis. I'll rather play Root for this kind of asymmetry, length and complexity.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek