奪寶奇巫 Wiz-war (繁體版)

2012 · 奇幻

奪寶奇巫 Wiz-war (繁體版)

玩家们扮演在不断变化的地下迷宫中决斗的敌对巫师。他们施放法术、召唤生物并设置陷阱来攻击对手、保护自己和操纵迷宫。 胜利方式包括偷走对手的宝藏并将其带回己方基地,或消灭敌对巫师;回合结构和由卡牌驱动的法术决定移动、战斗及特殊效果。游戏支持2–4名玩家,强调战术站位、法术牌的手牌管理以及玩家之间的直接互动。

人数
2–4 最佳 4 人
游戏时长
30–60 分钟
年龄
14+
复杂性
2.3 / 5
7 来自 Ludoya微缩模型战斗针对对手视线格子移动

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
52
已记录对局
53
玩家
1h 19m
平均时长
23
收藏数
4
愿望清单数

7.0/10

基于 10 条 Ludoya 评测

  • Benjamín Amorín7.0

    Action game between Wizards sending brutal spells to each other! I love the theme and all the posible combinations between cards but it's pretty chaotic and, most of games, the person who draws better, wins.

    无记录对局

  • Evan6.0

    This is a wacky capture the flag game with wizards! Players run around a maze casting spells at each other, trying to grab other player's flags and bring them back to their bases, without getting zapped away. The game has a focus on take that effects and card luck, but the humor infused in everything makes the game a fun romp rather than build up and crashdown. The only thing that I've found that can lead to the game dragging down is when it's played with 4 players or a lot of obstacle spells wind up in player's hands when also there's a lack of spells to remove them. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment

    玩过 4 次

  • Pahn8.0

    I bought this one for myself for my birthday. I'm glad I did, as I really enjoy it. Most players apparently like to use the "both of your treasures are stolen, you lose" mechanic, but that would always end up with me losing, so I don't. I think this would be really fun with 6 or 8 players. Somehow.

    初印象 · 2 局

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。