Burning Banners

2024 · Fantasía

Burning Banners

Seis reinos compiten por el control de un mundo de fantasía fracturado a través de escenarios que van desde escaramuzas cortas de dos reinos hasta una guerra completa de 12 años y cuatro mapas. Los jugadores comandan ejércitos y héroes a escala de 1" en grandes mapas hexagonales, maniobrando unidades, resolviendo combates y disputando objetivos. El juego ofrece un Juego Básico de ritmo rápido y un Juego Avanzado que añade magia, personajes héroe y monstruos que custodian tesoros. Los escenarios varían en alcance y duración, con 29 configuraciones incluidas que admiten de dos a seis jugadores y juego de campaña que enlaza múltiples batallas a lo largo del tiempo.

Jugadores
2–6 mejor con 2
Duración
60–180 min
Edad
14+
Complejidad
3,2 / 5
7,5 en Ludoyadesde 92,25 €Juego de guerraPreparación variableConstrucción de mazos, bolsas y reservasLanzamiento de dados

Sobre el juego

Fotos de mesas de Ludoya

Todas las fotos en Ludoya
  • Burning Banners sobre la mesa, foto de Morriondo
  • Burning Banners sobre la mesa, foto de Morriondo
  • Burning Banners sobre la mesa, foto de Morriondo
  • Burning Banners sobre la mesa, foto de Morriondo
  • Burning Banners sobre la mesa, foto de Morriondo

En las mesas de Ludoya

Todas las estadísticas en Ludoya
65
Partidas registradas
74
Jugadores
2h 23m
Partida media
24
En colecciones
11
En listas de deseos
4
En preventa

7,5/10

de 8 reseñas en Ludoya

  • andycted7,0

    An introductory hex and counter wargame which is however more reminiscent of 80s dice chuckers. Great artwork, good materials, but a rule book designed by a demented goblin. No, seriously, it's infuriating. The target is obviously more beer and pretzel, than wargames. It's a streamlined 2D warhammer fighting simulator, not a "strategic" wargame . But the deal-breaker for me was that it doesn't play very well at 4p because of downtime and it doesn't play at all at 5p+

Lee las reseñas y valóralo

Dudas de reglas

Respondidas a partir del reglamento por el asistente de reglas de Ludoya.

Can I stack as many armies as I want in one hex and then move them all together later?

You can stack armies in a hex but stacking and switch rules limit how you reorganize and move them; switching stacks counts as movement and must follow the stacking restrictions and movement rules (see page 19).

If I raze a settlement or put a control marker on it, does it still give income?

Razed settlements do not produce income until the raze marker is removed, while control markers affect who receives income and can be placed or removed according to the settlement control rules (see pages 11–13).

How do rivers, major rivers and ships affect movement—can any army just cross them?

Rivers and major rivers modify or block movement depending on the crossing and terrain, and ships are required for normal sea/coastal movement and follow the Ship Movement rules; consult the river/sea movement rules and ship examples (pages 17–18 and 30).

When can I play Magic cards—do they need to be studied first or can I cast them in combat?

Magic cards are prepared via the Arcane Study Phase and have timing restrictions, but some Battle Magic can be played during combat in the Battle Magic sequence; see pages 33, 41–44 for when to study and the rules for casting during battles. (Arcane Study distribution and spending are on pages 43–44.)

What exactly happens when a kingdom collapses—are its armies removed or its control markers taken off the map?

A kingdom collapse follows the specific collapse procedure in the rules, which includes removing or adjusting markers and resolving special kingdom effects; consult the general collapse rules on page 16 and the special-case collapse rules for Shashka and the Eastern Empire on pages 26 and 29.

Do ambushes happen before normal combat and how do critical hits work?

Ambushes are resolved as part of the combat sequence and can affect forces before the main exchanges, and critical hits are applied according to the combat hit and critical rules during resolution; see pages 21–22 for the detailed combat sequence, ambush resolution and critical hit effects.

Abre el asistente de reglas de Ludoya, que lee el reglamento de este juego.

Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.