Crystal Palace

2019 · Dados

Crystal Palace

Los jugadores representan a naciones rivales en la primera Exposición Universal de Londres, con el objetivo de generar atención para inventos excéntricos y reclutar a figuras influyentes. En cada ronda, los jugadores asignan dados de valor personalizado a ocho espacios de acción para conseguir recursos, patentes, dinero y seguidores; los dados más altos ofrecen mejores resultados, pero conllevan costes. El juego combina la colocación de dados con la gestión de recursos y la construcción de motores, mientras los jugadores desarrollan inventos, despliegan a personalidades famosas y compiten por acceder a instituciones clave como la oficina de patentes, la prensa y los bancos. Las rondas avanzan hasta que se activa la puntuación, y gana el jugador con más prestigio obtenido mediante inventos, seguidores y logros.

Jugadores
2–5 mejor con 3
Duración
60–150 min
Edad
14+
Complejidad
3,8 / 5
5,5 en Ludoyadesde 54,95 €EconómicoColocación de trabajadores con dadosTablero modularFastidio al rival

En las mesas de Ludoya

Todas las estadísticas en Ludoya
143
Partidas registradas
280
Jugadores
2h 8m
Partida media
59
En colecciones
11
En listas de deseos

5,5/10

de 41 reseñas en Ludoya

  • Evan0,9

    At the start of the round players simultaneously set their dice to whatever values they want them to be. Then you pay to the bank 1 for each pip across your dice. Then, going around the table, you take turns placing your dice as workers into an action slot. Each action board has more slots than it has activations, and the spaces are resolved from highest pip die to lowest. This means that it's likely some of your paid for moves each round won't resolve. Your goal is to collect personality cards that match invention cards, by amassing resources enough to claim and complete them. If players and or luck of the draw pile allow you to get cards that match, you get bonus points. If you run out of money, you take loan penalty tiles that have a substantial range for their point penalty. This gets worse, as when you score a bonus, you can give the bonus to another player, which could mean forcing them to pay some amount of money they can't afford, causing them to take a loan. The combination of players chumping your out of actions, swiping cards you needed out from under you, and the take-that of giving other players your effects make this game unplayably infuriating. I'm also not a fan of variable rewards and penalties for the same efforts, and this game does that in a big way. Would not play again. ★ Art, Iconography and components functional ☆ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ☆ Low or mitigatable luck elements ☆☆☆☆☆ Raw enjoyment

  • SrCornelius8,5

    Local-(356)

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Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.