Ravine

2017 · Juego de cartas

Ravine

Players are survivors of a plane crash who cooperate to forage, craft, and defend a makeshift camp while managing physical and mental health. Each turn alternates between Day actions—risking hearts to leave camp and search for food and supplies—and group planning to share resources and craft items before Nightfall. Weather, animals, and random events challenge the team during Night, and characters that drop below two hearts suffer madness effects. The game ends if the team loses all hearts or if the Night deck is fully survived; success depends on resource management, risk assessment, and coordinated decision-making.

Jugadores
3–6 mejor con 5
Duración
15–20 min
Edad
7+
Complejidad
1,1 / 5
4,3 en LudoyaJuego de fiestaJuego cooperativoArriesgarseComercio

En las mesas de Ludoya

Todas las estadísticas en Ludoya
9
Partidas registradas
18
Jugadores
10
En colecciones

4,3/10

de 4 reseñas en Ludoya

  • Yon Wik3,5

    There are too many silly cards in the madness deck that ask players to dance, or sing, or hug another player and don't let them go until you regain a heart. No real strategy to this, and very much based on luck. The components and cards are nice.

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Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.