Moesteiro

2022 · Construction de villes

Moesteiro

Players act as architects overseeing teams of workers, master artisans, and apprentices drawn to a fifteenth-century monastery construction project. Play proceeds over five rounds as players assign dice to action areas, resolve those actions in sequence, and then contribute to building the monastery. Points are gained from fulfilling royal assignments, village interactions, and contributing specific stonework and stained-glass elements to the construction. Endgame scoring also rewards sets of unused decorative tiles and players’ positions on the labor track.

Joueurs
2–4 idéal à 4
Temps de jeu
30–60 min
Âge
10+
Complexité
2,7 / 5
7 sur Ludoyaà partir de 15,00 €DésMédiévalLancer de désPouvoirs variables des joueursPlacement d'ouvriers

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Toutes les statistiques dans Ludoya
13
Parties enregistrées
25
Joueurs
1h 2m
Partie moyenne
26
Dans des collections
2
Dans des listes de souhaits

7,0/10

sur 5 avis Ludoya

  • Garfield7,0

    Nice dice-worker placement game. But because almost everytime everyone can do something useful it's not that competitive. Unfortunately the building of the monastery is not as satisfying as I hoped it would be. [c] Theme: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Gameplay: :star::star::star::nostar::nostar: <!-- size 7]Good amount of choices --> Interaction: :star::star::star::nostar::nostar: <!-- size 7]Pushing dice of other players --> Artwork: :star::star::star::star::nostar: <!-- size 7]Nice --> Luck: :star::star::star::nostar::nostar: <!-- size 7]Dice rolling --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]Not many possibilities --> Components: :star::star::star::star::nostar: <!-- size 7]Good --> Play duration: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Easy to teach: :star::star::star::nostar::nostar: <!-- size 7]Ok (35min) --> Rules quality: <!-- size 7]not read --> Setup time: :star::star::star::nostar::nostar: <!-- size 7]Ok --> No downtime: :star::star::star::star::nostar: <!-- size 7]Plays smoothly --> Replay value: :star::star::nostar::nostar::nostar: <!-- size 7]Different monastery tiles? --> [/c]

  • Rodaballo7,0

    Similar mechanics to The Artemis Project in a more medieval setting, and limited complexity makes this appealing. Interesting setting and does well what it tries to do. Can be brought out on a table easily. NOTE: Spanish edition translation has medium errata on dice pip storing.

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