Port Royal: Big Box

2022 · Gioco di carte

Port Royal: Big Box

Gestisci un porto in piena attività assumendo navi ed equipaggi, accettando contratti e affrontando incontri con pirati e mercanti. I giocatori pescano carte per assemblare flotte, reclutare specialisti e impegnare risorse per completare missioni e ottenere ricompense. La scatola raccoglie il gioco base, due espansioni, una carta promo e una variante standalone, e presenta grafiche e illustrazioni aggiornate per un’esperienza di gioco integrata.

Giocatori
1–5 ideale in 3
Tempo di gioco
20–50 min
Età
8+
Complessità
1,8 / 5
7,7 su Ludoyada 23,55 €EconomicoNauticoGioco CooperativoDraft ApertoContratti

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
729
Partite registrate
514
Giocatori
29m 29s
Partita media
171
Nelle ludoteche
12
Nelle liste dei desideri

7,7/10

da 56 recensioni Ludoya

  • Divertimento9,4
  • Interazione8,0
  • Rigiocabilità8,1
  • Originalità8,0
  • Estetica6,7
  • Accessibilità8,7
  • Garfield7,0

    #42 Simple push your luck game with some overpowered cards. [c] Theme: ★☆☆☆☆ <!-- size 7]No --> Gameplay: ★★☆☆☆ <!-- size 7]Reveal random cards --> Interaction: ★★☆☆☆ <!-- size 7]Race for 12 points --> Artwork: ★★★★☆ <!-- size 7]Nice --> Luck: ★★★★★ <!-- size 7]Push your luck --> Strategy: ★☆☆☆☆ <!-- size 7]Almost none --> Components: ★★★☆☆ <!-- size 7]Just cards --> Play duration: ★★★☆☆ <!-- size 7]Ok --> Easy to teach: ★★★★★ <!-- size 7]Very easy --> Rules quality: <!-- size 7]not read --> Setup time: ★★★★★ <!-- size 7]Go, go, go --> No downtime: ★★★★☆ <!-- size 7]Very little downtime --> Replay value: ★☆☆☆☆ <!-- size 7]No --> [/c]

  • Toni Cutillas7,3

    - Base - Big Box -

Leggi le recensioni e valutalo

Domande sulle regole

Risposte tratte dal regolamento dall'assistente per le regole di Ludoya.

If I draw a ship that's the same color/type as one already in the harbor, does the Discover phase stop right away?

Yes — drawing a duplicate ship immediately stops the Discover phase (the duplicate ship rule ends the draw); see the rulebook p.4–5.

How do cutlasses/repelling ships work — can I remove ships from the harbor or only stop the draw?

You repel (remove) a ship from the harbor by using the Sailor/Pirate (cutlass) effect, which takes that ship out of play so it isn't available to be taken and can affect whether the draw continues; see the rulebook p.5 and professions p.9.

During someone else's Trade & Hire phase, can I take a card from the harbor and what do I pay?

Yes — other players may take exactly one card from the harbor during another player's Trade & Hire phase by paying 1 coin to do so; see the rulebook p.6.

How do I claim an Expedition — do I have to discard a Jack or specific professions?

Certain professions (for example Priest, Captain, Settler and Jack) may be discarded to meet an Expedition's requirements, and you claim an Expedition by discarding the required cards as stated; see the rulebook p.5 and the profession abilities listing p.8.

How many Influence points do I need to win, and are there alternate end conditions?

The standard competitive win condition is 12 Influence (with some variants and options such as 12+Expedition or an 8-Influence shorter game); see the rulebook p.7 (and additional end-game/variant details p.18).

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Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.