Saboteur

2004 · Fantasy

Saboteur

Players are dwarves digging through a mine to reach hidden gold while some among them secretly work to sabotage the effort. Each round assigns secret roles as miner or saboteur. Players take turns either placing path cards to extend tunnels, playing action cards to help or hinder specific players, or passing. Path cards must connect properly to existing tunnels and cannot be rotated. Miners aim to build an uninterrupted route from the start to one of three face-down goal cards; saboteurs try to block progress without revealing themselves. Rounds end when a path reaches the gold or when the goal is unreachable; gold tokens are awarded accordingly, and the game ends after three rounds with the highest total winning.

Giocatori
3–10 ideale in 7
Tempo di gioco
30 min
Età
8+
Complessità
1,3 / 5
6,4 su Ludoyada 9,59 €Gioco di carteEsplorazioneGestione della ManoAggiunta di mappaGioco con traditore

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Nelle liste dei desideri

6,4/10

da 158 recensioni Ludoya

  • Divertimento6,7
  • Interazione8,7
  • Rigiocabilità7,3
  • Originalità6,7
  • Estetica6,0
  • Accessibilità8,0
  • Jan Solo6,5

    Saboteur es un juego de cartas en el que los jugadores deberán construir un túnel hasta la preciada pepita de oro (a unas 7 cartas de distancia). Pero entre los jugadores habrá saboteadores, que tratarán de impedir que eso ocurra.

  • Daniel6,0

    Con Expansiones: Saboteur 2

  • Mestremuten6,0

    Rating: 3/5 Production value: 2/4 Is the game in my collection/Love to have?: 1/1

Leggi le recensioni e valutalo

Domande sulle regole

Risposte tratte dal regolamento dall'assistente per le regole di Ludoya.

Do I have to play a path card on my turn, or can I play an action card or pass?

You must play exactly one card on your turn, which can be either add a path card, place an action card in front of any player, or pass by discarding one card face down; after that you draw (unless the draw deck is empty). (page 1)

If one of my tools is broken, can I still play action cards or do anything?

A broken tool card in front of you only prevents you from playing path cards, but you may still play other action cards; you can only add a path card if no broken-tool card is in front of you at the start of your turn. (page 2)

When I place a path card, does it have to connect to the start card right away?

Yes — newly placed path cards must always have an uninterrupted connection to the start card, and all side paths must match adjacent cards (cards may never be played crosswise). (page 1)

What happens when the draw deck runs out — do we still draw or does the round end immediately?

When the draw deck is used up players simply stop drawing (a turn then consists only of playing a card); the round ends either when the treasure is reached or when the draw deck is empty and no player has any playable cards left. (pages 1–2)

Who picks and keeps the gold when the miners reach the treasure?

The player who played the last path to the treasure draws a number of nugget cards equal to the number of gold miners, secretly chooses one to keep, then passes the remaining cards counter-clockwise to the other gold miners (saboteurs do not receive these passes). (page 2)

If I play a Map card, can I look at a goal card secretly or do I have to show it to everyone?

When you play a Map card you pick up one of the three goal cards, look at it privately, put it back in place, and then discard the Map — you do not reveal that information to the other players. (page 2)

Apre l'assistente per le regole di Ludoya, che legge il regolamento di questo gioco.

Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.