Vikings

2007 · Economico

Vikings

Players manage a small island economy across six rounds, buying and deploying pairs of meeples and tiles from a shared market. Each round reveals a randomized supply of ship tiles, island tiles and colored meeples; turn-by-turn, players pay coins to acquire and place those pairs onto their personal tableau. A rotating pricing wheel pairs specific meeples with tiles and determines purchase costs, creating shifting demand and indirect competition for limited pieces rather than direct interaction. Scoring and strategy center on which colored meeples and tile types are needed most and how to afford them as prices change.

Giocatori
2–4 ideale in 3
Tempo di gioco
60 min
Età
13+
Complessità
2,5 / 5
5,3 su LudoyaMedievaleCostruzione di territoriRondelPunti vittoria come risorsaAsta / Offerte

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
193
Partite registrate
182
Giocatori
1h 22m
Partita media
21
Nelle ludoteche
9
Nelle liste dei desideri
1
Preordinato

5,3/10

da 19 recensioni Ludoya

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Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.