페이건: 로아노크의 운명

2022 · 판타지

페이건: 로아노크의 운명

An asymmetrical deduction card game set in colonial America where a witch and a witch hunter vie over the fate of a small settlement. Players take distinct roles with separate fifty-card decks: the witch brews potions, upgrades a familiar, and casts enchantments to gather secrets toward a ritual, while the hunter recruits allies, secures locations, and interrogates villagers to uncover the witch’s identity among nine suspects. Each turn players place action pawns on active villagers to draw and play cards, gain influence, and advance their agendas until the witch completes the ritual or the hunter exposes her.

인원
2
플레이 시간
30–60분
연령
12+
복잡성
3 / 5
8.1 Ludoya 기준₩37,084부터추리블러핑패 관리가변 플레이어 능력행동 포인트

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
330
기록된 플레이
280
플레이어
1h 20m
평균 플레이 시간
184
컬렉션 보유
22
위시리스트 등록
2
예약 구매

8.1/10

Ludoya 리뷰 55개 기준

  • 재미6.6
  • 상호작용7.9
  • 재플레이 가능성5.9
  • 독창성8.0
  • 외관8.7
  • 접근성6.6
  • Garfield10.0

    #45 Matte im Dachstock A really entertaining asymmetric 2 player game. I played the witch and I felt the pressure to do the ritual because the hunter is gaining speed. [c] Theme: ★★★★★ <!-- size 7]Very strong --> Gameplay: ★★★★☆ <!-- size 7]Very good amount of choices --> Interaction: ★★★★★ <!-- size 7]Tense 2 player game --> Artwork: ★★★★☆ <!-- size 7]Very nice --> Luck: ★★★☆☆ <!-- size 7]Random card drawing, lucky shot of the hunter? --> Strategy: ★★★☆☆ <!-- size 7]Some possibilities --> Components: ★★★★★ <!-- size 7]Perfect with Kickstarter stuff --> Play duration: ★★★☆☆ <!-- size 7]Good --> Easy to teach: ★★★☆☆ <!-- size 7]Ok (25min) --> Rules quality: <!-- size 7]not read --> Setup time: ★★★☆☆ <!-- size 7]Fast --> No downtime: ★★★★★ <!-- size 7]Almost no downtime --> Replay value: ★★★★☆ <!-- size 7]2 roles, adapt your strategy --> [/c]

  • beqs the 1st7.5

    A fun asymmetrical 2 player game. One player has a social deduction and the other one a bluffing game. Works out really well. Can be a bit tedious.

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룰 질문

Ludoya 룰 도우미가 룰북을 바탕으로 답변했습니다.

When I Visit a villager, how do Favors, Clues, and Secrets convert or give effects?

When you Visit a villager the Witch converts 3 SECRETS into 1 FAVOR (maximum 2 Favors on a villager), while the Hunter gains 1 EVIDENCE if the villager has ≥3 CLUES; assets from the visit are placed as instructed by the card. (page 18)

Can I remove my own Secrets or Clues when I Ready a villager?

No — Ready a Villager clears action pawns and removes a Secret or Clue, but you cannot remove a Secret/Clue that you yourself placed. (page 20)

How do Enchantments work and how can the Hunter lift them?

Enchantments are played to give extra INFLUENCE and remain until removed; the Hunter can Lift an Enchantment by paying its cost, discarding it, and sliding it off as a removal action. (pages 15, 22)

What exactly does the Witch need to do to win with the Ritual?

To win by Ritual the Witch must Perform Ritual on the true witch token by placing a pawn on a villager with 3 Favors (the Ritual action wins immediately); alternatively the Witch also wins if a third innocent villager is killed. (pages 21, 26)

What's the difference between Exonerate, Raid, and Eliminate for the Hunter, and when can I use each?

Exonerate lets the Hunter pay 3 EVIDENCE to draw a Suspect, Raid costs 3 of the same CLUE to remove a Favor or Secret from a villager, and Eliminate requires targeting a villager with 3 CLUES (other players must have ≥1 CLUE) to kill them — each is performed using the Hunter's actions and paying the listed costs. (pages 22–23)

이 게임의 룰북을 읽는 Ludoya 룰 도우미가 열립니다.

점수표와 플레이 도우미

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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.