Parfum

2015 · Industrie / productie

Parfum

Spelers strijden als parfumeurs die aromatische ingrediënten verzamelen en essences in flesjes distilleren. Dobbelstenen en grondstoffenbeheer bepalen welke ingrediënten (vanille, lavendel, viooltjes, enz.) spelers verzamelen en wanneer ze parfums kunnen maken. Elke klant geeft de voorkeur aan een specifieke geur; spelers doen bijpassende essences in flesjes om aan die voorkeuren te voldoen en punten voor verkopen te scoren.

Spelers
2–4 best met 4
Speeltijd
45 min
Leeftijd
8+
Complexiteit
2,1 / 5
2,8 op LudoyaRenaissanceActiepuntenOpen selectieSetverzameling

Aan de tafels van Ludoya

Alle statistieken in Ludoya
15
Vastgelegde speelsessies
25
Spelers
56m 20s
Gemiddeld potje
13
In collecties

2,8/10

uit 2 Ludoya-recensies

  • Garfield2,0

    Way too much luck involved. It's all about rolling the dice. And you will have one player in your group that is very lucky in this game and that's the one who will win. I would also not recommend it to play with children with a low frustration limit. Because it can easily happen that you roll a lof of misses and if this happens 2-3 rounds in a row also adults getting frustrated. Also the customers who are buying parfums are quite boring. No one asking for mixed ones. [c] Theme: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Very repetitive --> Interaction: :star::star::nostar::nostar::nostar: <!-- size 7]Who takes what first --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Luck: :star::star::star::star::star: <!-- size 7]All about dice rolling --> Strategy: :star::star::nostar::nostar::nostar: <!-- size 7]Obvious one --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Play duration: :star::nostar::nostar::nostar::nostar: <!-- size 7]Way too long in a 4 player game --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Quite easy (15min) --> Rules quality: :star::star::star::star::star: <!-- size 7]Perfect --> Setup time: :star::star::star::star::nostar: <!-- size 7]Very fast --> No downtime: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Replay value: :star::nostar::nostar::nostar::nostar: <!-- size 7]Random customers is too less --> [/c]

  • Robert Bowlds5,9

    Two games played so far. Fun game. Only one issue is with the water tokens. Everyone agrees that they should go back into the bag and not be set to the side. Using your tokens for dice rerolls and attempting to get better draws on end-game points seems like a good idea.

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