God's Playground

2009 · 文艺复兴

God's Playground

三名玩家将在大约1400—1790年这一时期扮演波兰大贵族,游戏背景依据历史资料设定。玩家可以获取并管理土地、资助宗教活动,以及指挥军队赢得战斗;这些行动都会带来胜利点。 包围国家的敌人会登场,并根据历史趋势呈现不同的实力;他们是否发动攻击以及彼此间的力量对比都会随时间变化。玩家需要一边合作与竞争来保卫国家,一边追求各自的得分策略,在领土控制、宗教和军事成果之间取得平衡。

人数
3
游戏时长
180 分钟
复杂性
3.6 / 5
7.3 来自 Ludoya政治谈判掷骰子区域多数 / 影响力拍卖 / 竞价

关于这款游戏

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4
已记录对局
3
玩家
2
愿望清单数

7.3/10

基于 3 条 Ludoya 评测

  • Evan7.0

    This is a game where you play as Polish princes during a time when Poland was getting in invaded by everyone always. In this game, you place settlement tokens into areas and try to fight off the invasion cubes of the enemy forces. You are playing semi-co-op in terms of fighting the enemies, but really you are just out for whatever points you can grab before the hordes overtake everyone. It's a wonderful, brutal euro points grab game. One of the most fascinating twists of the game comes from any player's ability to evict all the government cubes from the box, which severely hampers player's ability to mitigate the invasions. To stop this from happening you want to arrange it so other players think they have more to lose than gain from taking this action. The game has a lot of "phases" during the 4 rounds, but the phases run quickly and many are just bookkeeping updates. Combat is dice based, so randomness happens in this game. I'm ok with it in this case because it's absolutely a game of trying to get punched less than other players. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

    初印象 · 2 局

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。