Godtear

2019 · 战斗

Godtear

A hex-based tactical skirmish for two players where competing warbands fight over scenarios that each add unique objectives and rules. Players take turns activating champions and followers, positioning units, resolving combat and performing claim actions to influence a shared battle ladder. Causing knockouts, holding objectives with banners, and performing plot-phase claims move the turn marker toward a player’s side; whoever controls the marker at turn end scores points. The game uses scenario-driven scoring and a variety of unit sizes, with emphasis on tempo and trade-offs—sometimes sacrificing an immediate advantage to secure later scoring. First to reach the victory-point total wins.

人数
2–8 最佳 2 人
游戏时长
60–120 分钟
年龄
14+
复杂性
2.8 / 5
6.2 来自 Ludoya微缩模型奇幻可变玩家能力掷骰子场景/任务/战役类桌游

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
8
已记录对局
4
玩家
1h 9m
平均时长
4
收藏数
1
愿望清单数

6.2/10

基于 2 条 Ludoya 评测

阅读评测并打分

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek