
2000 · 城市建设
Java
玩家扮演各地区的统治者,竞相开发爪哇中部一片肥沃但尚未充分利用的地区。他们铺设灌溉设施、种植稻田、建造村庄和宫殿,并将聚落升级为城市。 玩家可通过扩建宫殿、建立灌溉网络以及举办宫殿庆典来得分;游戏过程中及最终计分时都会获得声望点数,以决定胜者。游戏着重于区域开发、空间规划和资源摆放,玩家将在这片逐渐发展起来的土地上争夺主导权。
- 人数
- 2–4 最佳 3 人
- 游戏时长
- 120 分钟
- 年龄
- 12+
- 复杂性
- 3.4 / 5
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 8
- 已记录对局
- 9
- 玩家
- 1h 30m
- 平均时长
- 15
- 收藏数
- 3
- 愿望清单数
5.8/10
基于 7 条 Ludoya 评测
Floro6.0 Mayorias, un poco rebuscado. Me parece demasiado complicado para mi. Me extrema buscar las mayorías por alturas...
无记录对局
Evan4.0 With four players, the board seems too large and the game takes too long. If we would cut the board size and number of tiles by about 1/3rd it would be fun. The general idea of the game is you are placing tiles on the board or on top of other tiles. You get 6 action points to spend, and you can create cities by connecting village hexes and then spending an action point to announce the city by placing the city tile that matches the size. You get some points for this, and some points at the end for having one of your markers at the highest elevation in that city. Through clever tile placements you can carve big cities up and make new ones, but you can never join two cities. All this sounds well and good, but the board is so large and there are so many places to place and things to consider that it really locks up AP prone players. The board state changes so much that you can't really plan your turn until it's on your turn, which makes the wait for the AP players unbearable. The game also has this strange, tacked on mini-game where you can play matchy-matchy cards for extra points in a city you have a guy in. All in all, while I wanted to like this, I just don't think it holds up.
初印象 · 2 局
Tom7.5 This game is superb! The only reason I won't give it a higher score is because with some people, the game is R-E-A-L-L-Y slow.
无记录对局
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。























