Charterstone

2017 · Construcción de ciudades

Charterstone

Los jugadores asumen los roles de ciudadanos elegidos para fundar un nuevo pueblo y desarrollar su carta a lo largo de una campaña de partidas enlazadas. Cada sesión usa colocación de trabajadores y gestión de recursos para construir edificios, asignar trabajadores y completar objetivos; los edificios se añaden al tablero compartido como pegatinas permanentes que crean nuevos espacios de acción para todos los jugadores. El progreso desbloquea nuevos componentes, reglas y secretos a lo largo de doce partidas, dando como resultado un tablero de pueblo único y persistente que puede usarse en partidas independientes posteriores.

Jugadores
1–6 mejor con 6
Duración
45–75 min
Edad
14+
Complejidad
2,9 / 5
7,5 en Ludoyadesde 55,85 €EconómicoMedievalGestión de la manoColocación de trabajadoresSelección abierta

Dónde comprarlo

Precios de tiendas y copias de segunda mano, revisados cada día.

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Precio más bajo, últimos 12 meses55,07 € – 61,99 €

En las mesas de Ludoya

Todas las estadísticas en Ludoya
606
Partidas registradas
332
Jugadores
1h 24m
Partida media
142
En colecciones
15
En listas de deseos

7,5/10

de 59 reseñas en Ludoya

  • Diversión6,0
  • Interacción6,0
  • Rejugabilidad7,0
  • Originalidad9,0
  • Atractivo8,0
  • Accesibilidad5,0
  • Elfrikijugon7,0

    Regalo de mi novia (Reyes 2024)

  • Nevest8,5

    We had a lot of fun with this. It’s a solid worker-placement game with legacy game twists. You get to add/replace locations for your workers, add/name new cards, unlock new worker types, gradually carry over more cards/wealth between games, and discover the story of the world. We had 5 players and the only thing I would change about our experience would be to skip the automa for the 6th player. The game would have been fine without it and it creates extra work to maintain when you want to be focusing on what other players are doing and planning your next turn(s).

  • Mestremuten9,0

    Rating: 4/5 Production value: 4/4 Is the game in my collection/Love to have?: 1/1

Lee las reseñas y valóralo

Dudas de reglas

Respondidas a partir del reglamento por el asistente de reglas de Ludoya.

Can I use another player's personal buildings or workers on my turn?

You may only use buildings and pieces you control unless a building or space is explicitly in The Commons (shared) or the card/text says otherwise; Commons buildings become available to all when unlocked. (pages 3–4)

How do I unlock a crate and what happens when I do?

To unlock a crate you must perform the crate action shown on the board (place the required worker/resources), then open the crate and apply its contents/sticker and follow the crate instructions immediately. (page 4)

What are Influence tokens for and how do I get or spend them?

Influence tokens are part of your personal supply used to pay for or enable certain actions; you gain and spend them according to buildings, actions, or Income rules, and they’re tracked on your player area. (pages 2, 5)

Can I place more than one worker on the same action space?

Generally action spaces can only hold one worker at a time unless the space or a card explicitly allows multiple workers or gives an exception. (page 4)

How do objective cards score?

Objective cards are scored according to the instructions printed on each card and are evaluated at the time or phase the card specifies (follow the objective scoring step on the turn/round sequence). (page 4)

What are Quota and Reputation and how do they affect the end of the campaign?

Quota and Reputation are tracked on the Progress/track: quotas are goals or thresholds and Reputation is your measured standing (victory/advancement) that is affected by meeting quotas, income, and actions; the Progress track and end-of-game conditions determine final outcomes when triggers are met. (page 5)

Abre el asistente de reglas de Ludoya, que lee el reglamento de este juego.

Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.