SeaFall

2016 · Civilización

SeaFall

Los jugadores lideran un imperio continental en recuperación durante una nueva era de navegación, enviando barcos para descubrir y cartografiar un archipiélago en forma de rompecabezas. Las expediciones exploran y revelan islas, establecen rutas comerciales, desarrollan asentamientos y lanzan incursiones o combates navales contra rivales y fuerzas locales. El juego, de estilo campaña, evoluciona a lo largo de varias sesiones: las decisiones, los acontecimientos y los rencores quedan registrados, y las partidas futuras cambian según los resultados anteriores. La experiencia se centra en la exploración, la gestión de recursos, el movimiento de la flota y los objetivos asimétricos dentro de una narrativa persistente y ramificada.

Jugadores
3–5 mejor con 4
Duración
120–180 min
Edad
14+
Complejidad
3,8 / 5
5,7 en Ludoyadesde 58,50 €ExploraciónNáuticoJuego de legadoMovimiento en cuadrículaCampaña / Basado en cartas de batalla

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En las mesas de Ludoya

Todas las estadísticas en Ludoya
111
Partidas registradas
53
Jugadores
2h 51m
Partida media
53
En colecciones
3
En listas de deseos

5,7/10

de 14 reseñas en Ludoya

  • Leo8,0

    Too bad the german rules have a lot of errors. Thanks to the unofficial errata in this Forum the game is playable.

    Sin partidas registradas

  • Benjamín Amorín7,0

    We have played 5 times now and we feel a bit cold now. It has great things, we had so much fun, but we've lost a bit of punch since the beginning. Let's see what the game has prepared for us.

    Sin partidas registradas

  • Evan5,0

    Seafall is tough game to nail down. It's a legacy game which means that new rules and components get added and changed across multiple plays, and this legacy game in particular is hard to talk about because the scope of what's happening in the game drastically changes from play to play as new entirely new mechanisms are added. I don't want to talk about any mechanisms specifically because part of the experience of the game is for these things to come as a surprise, but I will say that while this is the best pirate themed game I've ever played (although I'm not all the way through the game yet), I can absolutely see how many players would feel alienated by it's constantly shifting scope. It's not only that it adds new mechanisms, it's that the new mechanisms it adds aren't typically things that players who like pickup and deliver style games enjoy. If you don't have a group of four people who are all open to it, open to playing many times in a row, who are all players who enjoy euros AND ameritrash games AND enjoy a fair bit of randomness, AND who are ok with the first game session being very dull, AND who are ok with the idea that they might spend a whole gaming session setting up to win the following game session... well, you get the idea. This is a great game that's tough to play. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

    Lo ha jugado 5 veces

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