Qwirkle

2006 · Estrategia abstracta

Qwirkle

Players build lines of wooden tiles on a flat surface, matching either color or shape (but not both) and avoiding duplicate tiles within a line. On a turn, a player places one or more tiles in a single straight line adjacent to existing tiles so that each tile matches the attribute of the line. Scoring equals one point per tile placed plus any adjacent tiles counted along the formed rows and columns; completing a full set of six distinct shapes or colors in a line awards a six-point bonus. Players draw back to six tiles from a shared bag. The game ends when the bag is empty and one player plays their last tile; highest score wins.

Jugadores
2–4 mejor con 4
Duración
45 min
Edad
6+
Complejidad
1,6 / 5
6,2 en Ludoyadesde 24,95 €Colocación de losetasGestión de la manoConstrucción de patrones

En las mesas de Ludoya

Todas las estadísticas en Ludoya
623
Partidas registradas
331
Jugadores
39m 35s
Partida media
129
En colecciones
9
En listas de deseos

6,2/10

de 46 reseñas en Ludoya

  • Mestremuten5,0

    Rating: 2/5 Production value: 3/4 Is the game in my collection/Love to have?: 0/1

  • Dragonshiq9,0

    Romanian edition

  • Garfield2,0

    Boring and too luck based.

Lee las reseñas y valóralo

Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.