Wishland

2021 · Estrategia abstracta

Wishland

Players manage a growing theme park over seven rounds, placing workers to acquire cards and actions from a shared board. Cards fall into five types—restaurants to boost income, actors that add workers and happiness and score via set collection, rides that expand the park and yield points, hotels that grant rule exceptions or objectives, and mascots that score for matching icons. Players balance income, visitor attraction, and card synergies to build a unique park layout. At game end, the player with the most victory points wins.

Jugadores
1–4 mejor con 3
Duración
75 min
Edad
14+
Complejidad
2,5 / 5
3,2 en Ludoyadesde 46,71 €Preparación variableJuego en solitario / SolitarioColección de conjuntos

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En las mesas de Ludoya

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12
Partidas registradas
26
Jugadores
1h 30m
Partida media
10
En colecciones
4
En listas de deseos

3,2/10

de 5 reseñas en Ludoya

  • Garfield2,0

    At the end it's just a game about collecting icons on cards. Not very interesting. Nothing special. [c] Theme: ★☆☆☆☆ <!-- size 7]No theme --> Gameplay: ★★☆☆☆ <!-- size 7]Buy cards, collect icons on them --> Interaction: ★☆☆☆☆ <!-- size 7]No --> Artwork: ★★★☆☆ <!-- size 7]Ok, nothing special --> Luck: ★★☆☆☆ <!-- size 7]Random cards revealed --> Strategy: ★☆☆☆☆ <!-- size 7]It's all about collecting icons on cards --> Components: ★★★☆☆ <!-- size 7]Ok, nothing special --> Play duration: ★★★★☆ <!-- size 7]Very good --> Easy to teach: ★★★☆☆ <!-- size 7]Ok --> Rules quality: <!-- size 7]Not read --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★★☆ <!-- size 7]Almost no downtime --> Replay value: ★☆☆☆☆ <!-- size 7]Random cards revealed --> [/c]

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