Milestones

2012 · Construction de territoires

Milestones

Develop roads, marketplaces, and houses as part of a shared settlement effort. Carefully build and manage your own network of goods, trade, construction materials, money, and grain, while choosing the right time to claim valuable building sites.

Joueurs
2–4 idéal à 3
Temps de jeu
60 min
Âge
10+
Complexité
2,6 / 5
4,9 sur LudoyaConstruction de réseaux et de routesRondel

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17
Parties enregistrées
22
Joueurs
1h 13m
Partie moyenne
4
Dans des collections

4,9/10

sur 2 avis Ludoya

  • Evan4,6

    In this game, you get a little meeple who circles your board like a roundel. At the top row, you place production tiles, and in the bottom row there are action spots that turn the resources into elements on the central board thereby scoring for their placement. The trick is, you get bonuses for lining up production spots of the same type close to each other, and for lining up the numbers printed on those spots in order. You guy to make this little production engine, and then that engine gets slowly eaten away at the starting space, which removes one of your production tiles each full rotation. Clever, but not much replayability. While the roundel aspect is really cool, the central board is sort of mathy and dull. I'd be interested in a game where you do a similar personal roundel, but then do something more exciting with the result. :star: Art, Iconography and components functional :star: Clever or interesting mechanisms :star: Reasonably low downtime between turns with mildly AP players :nostar: Multiple plays stay interesting :star: Low or mitigatable luck elements :star::star::nostar::nostar::nostar: Raw enjoyment

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