Founders of Gloomhaven

2018 · Fantasy

Founders of Gloomhaven

I giocatori assumono il ruolo di razze fantastiche rivali che lavorano alla costruzione di una nuova città e cercano di guadagnare prestigio tra i suoi futuri abitanti. A ogni turno, i giocatori giocano carte azione per piazzare edifici di produzione di risorse, trasformare le risorse di base in beni avanzati e consegnare tali beni ai siti di costruzione proposti, ottenendo influenza e prestigio. Ogni razza può importare solo determinati tipi di risorse, quindi i giocatori devono commerciare e collaborare strategicamente per produrre risorse di livello superiore. Un’asta periodica permette ai giocatori di votare quali proposte di edifici vengono realizzate e dove vengono piazzate; l’influenza accumulata aumenta il potere di voto e contribuisce a plasmare lo sviluppo della città.

Giocatori
1–4 ideale in 4
Tempo di gioco
90–120 min
Età
12+
Complessità
4,1 / 5
5,8 su Ludoyada 50,93 €EconomicoCostruzione di cittàGioco solitario / SolitarioAsta / OfferteCostruzione di reti e percorsi

Sui tavoli di Ludoya

Tutte le statistiche in Ludoya
31
Partite registrate
25
Giocatori
3h 30m
Partita media
32
Nelle ludoteche
3
Nelle liste dei desideri

5,8/10

da 9 recensioni Ludoya

  • Jan Solo8,7

    Eurogame de colocación de losetas y gestión de acciones para construir la ciudad de Gloomhavem. En la partida se desarrollar una especie de árbol tecnológico en el que cada raza tiene el control de un recurso básico. El nombre del juego "...of Gloomhaven" induce a error ya que este juego no tiene NADA absolutamente que ver con Gloomhaven excepto la ambientación. Imagino que de ahí la poca puntuación que tiene en el ranking general. Impro-Reseña⇒ https://youtu.be/HlE9r-V69rw

  • Evan4,6

    It's not bad, but it feels a little underdeveloped. The roads are cluttery looking and are hard to read vs the texture of the board and details of the buildings. Any rule that demands specific terrain types is fiddly and I didn't feel it added anything to the otherwise interesting puzzle of just fitting the building tiles where you wanted them. The rules for buying into someone else's resource vs owning the resource felt inelegant. The follow actions should have been printed on the board rather than the bottom of the activating card. The process of distributing points across the chains of buildings was interesting, but also fiddily. This probably could have been simplified a little more. Also, the mechanism of resetting giving other players income is not intuitive, particularly in terms of when you reset your worker and when you don't. If you thought Founders is almost good, I highly advise checking out The Great Zimbabwe from Splotter. It's clearly a huge design influence on this game, but it's a lot smoother. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ☆ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

  • moses4,4

    Unfortunately, one of the most disappointing games I have received. It probably isn't a terrible game, but after seeing everything about it and having Gloomhaven be the success that it was, despite knowing it was not going to be a Gloomhaven game, my expectations were high. The game, while having some interesting concepts, just doesn't work well. Trying to chain into other peoples supply lines was interesting in theory but in practice it was clunky and unfun. Having played The Great Zimbabwe after this, it checked all the same boxes, but played much smoother. - 8/22/21

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Dati del gioco (giocatori, durata, età, crediti) da BoardGameGeek.