
2011 · 中世纪
Artus
玩家们围绕一张会旋转的圆桌调动骑士、王族和中立人物,以争夺相对于王冠位置而言得分较高的座位。每回合,玩家从六张手牌中打出两张牌(两张骑士牌、两张王族牌和两张计分牌),用于放置或移动人物、为区域或单个人物计分,以及给中立人物添加指环。 拥有三枚指环的中立人物会成为国王,圆桌随之重新调整,将该人物置于王冠位置,并改变所有座位的分值;游戏过程中国王可能发生变化。游戏进行十一轮,得分最高的玩家获胜。游戏包含基础规则,以及更复杂的“专业”规则。
- 人数
- 2–4 最佳 2 人
- 游戏时长
- 60 分钟
- 年龄
- 9+
- 复杂性
- 2.2 / 5
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 29
- 已记录对局
- 28
- 玩家
- 54m 8s
- 平均时长
- 12
- 收藏数
- 3
- 愿望清单数
3.7/10
基于 2 条 Ludoya 评测
Evan3.0 This is a very chaotic game that plays like a spacial reasoning puzzle. It didn't work well with 2 players, and I can only seeing it get more chaotic with more. In this game you get three piles of cards. Over the course of the game you draw the cards and have to eventually play all cards. You get pawns around a rotating wheel that generate you either positive or negative points depending on where they finish their move, or in the case of neutral pawns, start their move. I would have liked it better if you had your pick of all the cards at the start and had to budget. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ☆ Low or mitigatable luck elements ☆☆☆☆☆ Raw enjoyment
初印象 · 1 局
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。


















