染.钟楼谜团

2022 · 诈唬

染.钟楼谜团

一款隐藏身份的社交推理游戏,背景设定在一座闹鬼的村庄里:一个超自然杀手在夜里谋杀,白天则伪装潜伏在人群中。 玩家会扮演拥有特殊能力的独特角色;由一位叫做 Storyteller 的主持人来管理夜晚行动、发放信息并裁定效果。白天阶段主要围绕公开讨论和私下耳语展开,大家会分享或编造线索,之后再进行投票,处决一个被怀疑是邪恶阵营的玩家。夜晚阶段则按顺序结算,Storyteller 会分别叫醒个别玩家,进行调查、保护、操控或杀人等行动。 被淘汰的角色仍会以鬼魂身份保持有限度的活动能力,晚到的玩家也可以作为特殊的 Traveller 角色加入。善良阵营的目标是在邪恶阵营占上风之前,找出并处决恶魔及其爪牙。

人数
6–21 最佳 12 人
游戏时长
30–120 分钟
年龄
15+
复杂性
3 / 5
8.5 来自 Ludoya¥986.50 起推理派对桌游团队游戏可变玩家能力信息不对称的角色

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4,378
已记录对局
2,811
玩家
1h 20m
平均时长
148
收藏数
58
愿望清单数
3
已预购

8.5/10

基于 102 条 Ludoya 评测

  • 乐趣9.4
  • 互动9.7
  • 重玩性9.7
  • 独特性8.7
  • 外观8.4
  • 无障碍6.4
  • Martin Peral8.7

    De momento me falta mucho por probar, pero lo que he visto me ha gustado mucho y todo lo que me falta por probar, me promete tanto que me emociona solo pensar en futuras partidas. Siento que puede ser un juego muy grupo dependiente y que incluso de una partida a otra puede cambiar mucho a nivel de sensaciones y en cuanto a tu propia agencia en la partida. No obstante, siento que la variabilidad tan alta que tiene de escenarios, personajes y de la narratividad que facilita a la persona narradora hacen que las partidas puedan brillar por encima de otros juegos de roles ocultos.

  • Dani10.0

    The best social deduction game out there, lots of replayability even with the official scripts.

  • Ferran A Sales9.2

    Way top group-dependant, but once you find it, the games gets brighter and brighter. Definitely it is going to kick out Secret Hitler in my #1 favourite social deduction games. Letting every player be active in every game is a brilliant idea

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规则问题

由 Ludoya 的规则助手根据规则书回答。

Can dead players still talk or vote?

Yes — dead players may talk as much as they like, but they immediately lose their ability, cannot nominate, and may only vote once for the rest of the game (remove their vote token when they use it) (p.17).

When someone dies, do we have to reveal their character?

No — a dead player’s identity remains secret; you place a shroud on their token and remove their ability, but you do not tell the group which character they were (p.17).

How does a nomination become an execution — what counts as enough votes?

A nomination succeeds if that nominated player has more votes than any other nominee that day and the number of votes is at least half the number of alive players; there is only one execution per day (pp.16–17).

If a player is killed at night, do they still get to wake and use their ability?

Usually no — if a character dies at night before they would wake, they do not wake to act; abilities take effect immediately when used and abilities are lost immediately on death (pp.14–15, 22).

What happens if I'm drunk or poisoned — do I still get my ability or correct information?

A drunk or poisoned player has no ability (they act as if dead) and can be given incorrect information by the Storyteller, though abilities targeting a drunk/poisoned player still resolve normally; drunkenness/poisoning remove abilities until the player becomes sober/healthy again (pp.22–24).

Does the game always end the moment the Demon dies?

Typically good wins when the Demon dies, but there are exceptions (e.g., Scarlet Woman can keep the game going, some scripts have multiple Demons, and all Demons must die for good to win), so the Demon’s death does not universally end the game (p.18).

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek