星弧航记

2024 · 科幻

星弧航记

玩家扮演衰败帝国政权中的官员,在黑暗且讽刺的太空歌剧背景下争夺权力。 游戏使用一副由四种花色和不同点数卡牌组成的精简牌组,通过类似吃墩的相邻系统出牌来决定行动顺序、选择行动,并在每轮宣布三项计分野心。玩家需要管理手牌限制,利用时机和对手的出牌来弥补手牌较弱的劣势。 冲突解决得很快:攻击者选择风险等级,防守者则调动舰船和 tableau 卡牌。组件包括大量木制舰船与特工棋子、自定义骰子、多面板游戏图板以及丰富的卡牌插画;可选的领袖卡和传说卡则进一步增加非对称性与战役玩法。

人数
2–4 最佳 3 人
游戏时长
60–120 分钟
年龄
14+
复杂性
3.5 / 5
8.2 来自 Ludoya¥287.04 起太空探索战役 / 以战斗卡为驱动可变玩家能力掷骰子

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
637
已记录对局
915
玩家
2h 34m
平均时长
254
收藏数
71
愿望清单数
13
已预购

8.2/10

基于 103 条 Ludoya 评测

按人数

  • 1 人不推荐 · 1 票
  • 2 人推荐 · 1 票
  • 3 人推荐 · 1 票
  • 4 人最佳 · 1 票
  • Kat9.6

    Diversió 5/5 · Interacció 5/5 · Atractiu 4/5 · Originalitat 5/5 · Rejugabilitat 5/5 · Accessibilitat 3/5

    初印象 · 2 局

  • Adri Ω9.5

    Diversión 5/5 · Interacción 5/5 · Atractivo 5/5 · Originalidad 5/5 · Rejugabilidad 5/5 · Accesibilidad 2/5

    初印象 · 2 局

  • andycted9.0

    Original, Condensed and frustrating 2.5X with lots of interaction. Best at 3p, enjoyable at 2p, hectic but fun at 4p. While Leaders and Lore are an essential part of replay ability , I would be wary to add them to a 4p game where someone is playing their first or second game. Same with campaign. It needs at least a couple of plays of all players to start rolling properly. Overall it's a multi-configuration game, where 2p plays totally different than 4p, where adding L&L will mess plans you decided with base game and where after you learned everything, you can apply over it the "real" epic game that will make you learn an entirely new strategy. But the game is great even if you stick to base.

    玩过 19 次

阅读评测并打分

规则问题

由 Ludoya 的规则助手根据规则书回答。

When I play a card, can I take any actions I want?

Your card’s suit limits which actions you can take, and each action pip lets you take one action; you may leave pips unused. When you don’t have the initiative, Copy and Pivot each allow only one action, while a successful Surpass lets you take actions up to the pips on your card (p. 8, 10).

If I declare an ambition, do I lose an action pip?

No. Declaring an ambition covers your card number with the zero marker, but you still get all its action pips. You may declare only before taking actions, and only if you have the initiative (p. 9).

How does control work, and what happens if ships are tied?

You control a system if you have more fresh ships there than each rival; if there’s a tie, nobody controls it. Damaged ships don’t count as fresh for control (p. 7).

Can my ships keep moving after leaving a starport?

Yes. A move from a Loyal starport can become a Catapult move, letting your ships continue through systems; they must stop when they enter a planet or gate controlled by someone else. Check control before moving into that system (p. 13).

Do battle hits destroy a piece right away?

A hit damages a fresh piece; a hit on an already damaged piece destroys it. The attacker takes destroyed defending pieces as trophies, while the defender takes destroyed attacking ships as trophies (p. 14).

打开 Ludoya 的规则助手,它会阅读这款游戏的规则书。

记分表和游戏辅助工具

  • Full Game Kit
  • Power and roles (leaders/fates)
在下一局中使用

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。