Caverna: Cave vs Cave

2017 · 经济

Caverna: Cave vs Cave

Each player manages a small dwarven excavation on a mountainside and expands it over eight rounds. Players start with two dwarves and a personal board of face-down building and room tiles, then take increasingly many actions each round to excavate, dig for metals, add living space, and construct buildings. A shared pool of face-up tiles and action tiles governs available purchases and special abilities; some rooms activate immediately while others require specific action tiles. Players alternate taking actions to grow their workforce and resource base, then score for constructed buildings and collected gold at game end.

人数
1–2 最佳 2 人
游戏时长
20–40 分钟
年龄
10+
复杂性
2.6 / 5
6.8 来自 Ludoya¥92.32 起奇幻农业放置瓦片工人放置

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在 Ludoya 中查看完整统计
294
已记录对局
157
玩家
46m 33s
平均时长
82
收藏数
5
愿望清单数

6.8/10

基于 49 条 Ludoya 评测

  • 乐趣8.0
  • 互动6.0
  • 重玩性6.0
  • 独特性10.0
  • 外观8.0
  • 无障碍6.0
  • Jan Solo7.6

    Eurogame de colocación de losetas y trabajadores que captura las sensaciones de un Eurogame grande pero en una caja muy pequeña, de setup rápido y partidas de 40'.

  • Mestremuten7.0

    Rating: 3/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

  • Benjamín Amorín8.0

    This game has really surprised me. One of the most compact and well-rounded 2player little box games ever. Feels like an Worker Placement Euro in so little time, with cool decisions and emotion. A real gem!

阅读评测并打分

规则问题

由 Ludoya 的规则助手根据规则书回答。

Can I excavate a face‑down Room that’s behind a Wall or behind other face‑down Rooms?

You may only Excavate a face‑down Room that is accessible via a clear orthogonal path from the Cave Entrance with no Walls or other face‑down Rooms in the way; face‑down Rooms always block. The “Undermining” Action specifically allows Excavation through Walls. (page 5)

If I raze (remove) a Wall, does that remove or break adjacent Rooms?

Removing a Wall returns it to the supply and grants the depicted Goods, and “Removing the Wall does not affect already‑placed Rooms.” You also may not remove the outer natural Walls. (page 5)

When I Furnish a Cavern, do Room tiles require specific Walls and can I rotate them to fit?

To Furnish you pay the printed cost and place the tile on an empty Cavern that matches the tile’s Wall configuration; dark segments are required, light segments optional, and you may rotate the tile to match. Natural outer Walls count as Walls for placement. (page 6)

What’s the difference between orange and blue Rooms and when can I use their actions?

Orange Rooms are used when you take an Action tile showing 1, 2, or 3 (the number is how many different orange Rooms you may use), while blue Rooms are always active whenever their trigger occurs and are not used via those numbered Actions. Also, you must always have more orange Rooms than blue Rooms and may not build a blue Room that would make them equal. (pages 6–7)

Can I trade Emmer, Flax, or Gold for Food whenever I want, and at what rate?

Yes: the Anytime Action lets you, at any time and any number of times, exchange Emmer, Flax, or Gold for Food at a 1:1 ratio. (page 7)

打开 Ludoya 的规则助手,它会阅读这款游戏的规则书。

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek