Horror on the Orient Express: The Board Game

2026 · 基于小说

Horror on the Orient Express: The Board Game

Players take the roles of investigators aboard a 1920s luxury train that slides between the waking world and the Dreamlands. They gather clues, interrogate passengers, and develop their characters’ skills and equipment while confronting cultists, monsters, and supernatural threats. Play is cooperative: characters move through train cars and off-board locations, resolve encounters, cast spells or use items, and engage in investigative and combat checks to prevent a ritual and keep the train on course. Ongoing character advancement and scenario-driven events shape each session’s challenges and outcomes.

人数
1–4 最佳 2 人
游戏时长
90–120 分钟
年龄
14+
复杂性
3.9 / 5
¥900.22 起微缩模型冒险模块化棋盘牌组、袋子与资源池构建可变玩家能力

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
3
已记录对局
3
玩家
3h
平均时长
1
收藏数
24
愿望清单数
6
已预购

规则问题

由 Ludoya 的规则助手根据规则书回答。

How many actions do I get on my turn, and can I do them in any order?

You must take 1 Main Action and may take up to 2 Basic Actions, in any order—including taking your Main Action between the Basic Actions. Then draw and resolve Event token(s), resolve the Event board if triggered, and move the Train forward 1 space (p. 20).

If I draw three matching clue tokens while Talking, do I still get the rewards?

No. Drawing a third Horizontal token of the same type makes the Talk fail: reveal 1 Clue of that type and resolve the Red-token penalties, but ignore Green-token rewards. If you stop before that happens, the Talk succeeds; matching pairs reveal Clues and Green tokens give rewards (pp. 22–23).

When do we resolve the Event board, and do we resolve every token stacked on a space?

Resolve it when at least 3 of its 4 spaces contain Regular Event tokens—so only 1 space is empty. Resolve spaces from top to bottom, using only the topmost token on each occupied space; then discard only that top token (pp. 20, 33).

Does Train Speed make the Train move more than 1 space at the end of my turn?

No. The Train moves 1 space at the end of each turn regardless of its Speed; higher Speed adds “Train Moves” Fast Event tokens to the bag, which can cause extra movement when drawn (pp. 40–41).

If all the Monsters are on the Train or in the Pursuit, are we safe because none are left to spawn?

No—the game immediately ends in failure if the Monster pool is empty, including when all Monsters are on the Train or in the Pursuit. Stunning a Monster moves it to the Pursuit, not back to the pool (pp. 25, 39, 42).

打开 Ludoya 的规则助手,它会阅读这款游戏的规则书。

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。