
2013 · 经济
Kashgar: Merchants of the Silk Road
玩家管理三支沿丝绸之路运输香料的商队,每支商队由一列纵向排列的成员卡组成,最上方的卡牌可见。轮到玩家时,从任意一支商队使用一张顶端卡牌来执行一个行动,然后将该卡移到队列末尾,形成一种开放式的牌组构筑节奏:想要再次使用某位成员,就必须先轮换其他成员。 行动会改变玩家的香料、金币和骡子资源,增加或移除商队成员,影响对手,还能完成从中央市场抽取的运送请求。当一名玩家通过角色卡和运送卡获得25分时,游戏结束。
- 人数
- 2–4 最佳 2 人
- 游戏时长
- 45 分钟
- 年龄
- 12+
- 复杂性
- 2.3 / 5
关于这款游戏
- 出版社
在哪里买
商店价格和二手货源,每天检查。
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 28
- 已记录对局
- 27
- 玩家
- 24m 30s
- 平均时长
- 7
- 收藏数
- 9
- 愿望清单数
4.3/10
基于 10 条 Ludoya 评测
Garfield2.0 Don't remember very well but I think it was nothing special. Gathering resources to buy VP-Cards... [c] Theme: ★☆☆☆☆ <!-- size 7]No theme at all --> Gameplay: ★★☆☆☆ <!-- size 7]Gather resources to buy VPs --> Interaction: ★☆☆☆☆ <!-- size 7]Almost none --> Artwork: ★★★☆☆ <!-- size 7]Ok --> Luck: ★★★☆☆ <!-- size 7]Random cards --> Strategy: ★★☆☆☆ <!-- size 7]Not much --> Components: ★★★☆☆ <!-- size 7]Nothing special --> Play duration: ★★★★★ <!-- size 7]Very good --> Easy to teach: <!-- size 7]Can't remember (13min) --> Rules quality: <!-- size 7]not read --> Setup time: <!-- size 7]Can't remember --> No downtime: ★★★★☆ <!-- size 7]Almost no downtime --> Replay value: ★★☆☆☆ <!-- size 7]Different cards --> [/c]
Evan4.6 This game is a race to see who can get to the winning point threshold first. Each player gets three face-up splays of cards. The topmost card in the splay gets you the ability to gain an additional card which then goes towards the back of the pile. Whenever you activate the top ability of a card, the card is either removed from the game if it was used for a red ability or it goes to the back of it's own line if it was neutral colored. In this way you build and manage your stacks to try and get points the most efficiently. Part of what you are doing is managing your sideboard charting your resource gains so you can complete recipe cards. The game comes with a set of take that cards you can optionally use. We chose not to, but not using them does reduce the player interaction to almost nothing. I don't mind this, particularly because the cards do have a lot of tiny text that's pretty impossible to read from across the table, so in my mind the less I have to directly care about what my opponents are doing is probably better. So ultimately, a great efficiency puzzle. Probably better with 2 than any other player count just to reduce downtime. Definitely need to sleeve this because how much the cards need to be slid around from front to back. I love the engine building with the card stacks, however I'd be happier if the game didn't have a high luck driven alternative strategy built in with the farmer card who draws the top 2 recipes and automatically fulfills one if it's a wheat field, but I guess I can forgive it too, because everything else it does it does so very right. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment
Mitchell C5.9 Outstanding caravan building mechanism. Makes for some really interesting interactions and decisions. Please print in English!
免费,支持网页、Android 和 iOS
用 Ludoya 玩 Kashgar: Merchants of the Silk Road
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。











