Century: Spice Road 香料之路

2017 · 卡牌桌游

Century: Spice Road 香料之路

玩家扮演商队领袖,沿着历史贸易路线进行香料交易和精炼。 在每个回合,玩家从四种行动中选择一种:加入一张市场卡来扩展可用路线;打出一张卡来采集或转换香料;通过交付所需香料来领取一张需求卡并获得胜利点;或者休息以收回已打出的卡牌。 当某位玩家拿到第五张需求卡后,游戏结束,胜利点最多的玩家获胜。

人数
2–5 最佳 3 人
游戏时长
30–45 分钟
年龄
8+
复杂性
1.8 / 5
6.5 来自 Ludoya¥197.13 起中世纪经济终局奖励公开选牌手牌管理

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
898
已记录对局
754
玩家
36m 24s
平均时长
178
收藏数
10
愿望清单数

6.5/10

基于 98 条 Ludoya 评测

  • 乐趣10.0
  • 互动4.0
  • 重玩性10.0
  • 独特性8.0
  • 外观8.0
  • 无障碍10.0
  • Garfield2.0

    #12 Spielmatte im Dachstock Just too boring to keep. Turning cubes into other cubes and turn them into other cubes to then turn them into other cubes... omg. [c] Theme: ★☆☆☆☆ <!-- size 7]Quite abstract --> Gameplay: ★☆☆☆☆ <!-- size 7]Get cubes, changes cubes for other cubes and VP --> Interaction: ★☆☆☆☆ <!-- size 7]No --> Artwork: ★★★★☆ <!-- size 7]Very nice cards --> Luck: ★★★★☆ <!-- size 7]If the good cards pop up when it's your turn... --> Strategy: ★★☆☆☆ <!-- size 7]Little --> Components: ★★★★★ <!-- size 7]Perfect, and the player mat is a must have --> Play duration: ★★★★☆ <!-- size 7]Very fast --> Easy to teach: ★★★★☆ <!-- size 7]Very easy --> Rules quality: ★★★★★ <!-- size 7]Perfect --> Setup time: ★★★★☆ <!-- size 7]Very fast --> No downtime: ★★★★☆ <!-- size 7]Plays very quick --> Replay value: ★★☆☆☆ <!-- size 7]Different cards --> [/c]

  • Nevest8.3

    This is the best simple engine-builder game I've ever played. There is a theme pasted on, but this is really an abstract game. I feel like this is a strictly better game than Splendor, but it also suffers from one of the same main problems -- it's a game mostly played in silence with very minimal player interaction. You build your engine and I build mine. I might keep an eye on your cubes to make sure you don't get a VP card before me and I might grumble early on when you take a card I wanted for my hand, but the game mostly happens in your own head. Don't get me wrong, it's a very satisfying puzzle and I'm usually happy to play a game of this because it's short and fun, but in general, I prefer something at least a little more socially interactive.

  • Juli7.0

    - Standard box - Quick game: under 45 mins - Digital version (BGA) - Try digital version - Not interested in buying physical version - Playing by turns online drags the games

阅读评测并打分

规则问题

由 Ludoya 的规则助手根据规则书回答。

Can I use one Upgrade card to upgrade the same cube twice (e.g., yellow → red → green)?

Yes — an Upgrade 2 card may upgrade one cube twice in sequence or upgrade two different cubes once each; you may choose how to apply the two upgrades (it is not mandatory to upgrade two different cubes). (page 2)

When I acquire a Merchant card, where do the cubes I pay go and do I pay from the supply or my caravan?

You pay by placing any cube(s) from your caravan onto each Merchant card to the left of the one you are acquiring (the leftmost merchant is free), and when you take the acquired card you also take any cubes that were on that card back onto your caravan. (page 2)

Can I Rest and then Play a card in the same turn so I get my cards back and still act?

No — on your turn you must choose exactly one action: Play, Acquire, Rest, or Claim, so if you Rest that consumes your entire turn (Rest returns all previously played cards to your hand). (pages 1–2)

If I have enough cubes, can I repeat a Trade card's exchange multiple times in one play?

Yes — a Trade card may be executed as many times in a row as you have the required cubes, so you can repeat the trade 2, 3, etc. times as long as you can pay each repetition. (page 2)

Do I get a gold or silver token when I claim the leftmost or second-leftmost Point card, and what happens if the gold pile runs out?

Yes — claiming the leftmost or second-leftmost Point card grants you one gold or silver token from above that card; if the last gold token is taken, slide the silver pile so it is now above the leftmost point card. (page 2)

When does the game end and how are final points calculated (especially gold, silver, and cubes)?

When a player takes their fifth Point card (or sixth in a 2–3 player game), the round finishes and the game ends; score each player's Point cards, gold tokens (3 points each), silver tokens (1 point each), and remaining cubes (each non-yellow cube is 1 point). (page 2)

打开 Ludoya 的规则助手,它会阅读这款游戏的规则书。

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek