Nations

2013 · 卡牌桌游

Nations

Guide a civilization from prehistoric origins to the eve of World War I, managing population, food, economy, and cultural achievements. Players choose a nation and difficulty, reveal historical events each round, then take repeated small actions—buy cards, place workers, hire architects for wonders, or use card powers—until everyone passes. Rounds include growth, production, shifting turn order, event resolution, and periodic scoring. Interaction is indirect and nonspatial: players compete for resources, cards, events, and turn-order positions rather than moving units on a map. Victory is determined by accumulated victory points from actions, events, and end-game scoring.

人数
1–5 最佳 3 人
游戏时长
40–200 分钟
年龄
14+
复杂性
3.5 / 5
6.7 来自 Ludoya经济文明工人放置合同标签

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229
已记录对局
211
玩家
2h 5m
平均时长
61
收藏数
15
愿望清单数

6.7/10

基于 45 条 Ludoya 评测

  • Mestremuten8.0

    Rating: 4/5 Production value: 3/4 Is the game in my collection/Love to have?: 1/1

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek