御木屋

2012 · 抽象策略

御木屋

Players take turns removing tiles from a 4×4 grid and placing their personal tokens on the emptied spaces. Each tile shows one of four vegetation motifs and one of four poetic symbols; the tile just removed restricts the next player’s available border choices to those that share either motif or symbol. Play ends when a player lines up four tokens in a row, assembles a 2×2 square of their tokens, or selects a tile that prevents the opponent from placing a token. Games can be scored by remaining tiles for match play or resolved as single rounds.

人数
2
游戏时长
10 分钟
年龄
7+
复杂性
1.2 / 5
5.7 来自 Ludoya¥89.99 起方格网格模式构建

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195
已记录对局
69
玩家
13m 4s
平均时长
29
收藏数
3
愿望清单数

5.7/10

基于 17 条 Ludoya 评测

  • Benjamín Amorín3.0

    Abstract game similar to Tic-Tac-Toe. Really simple.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。