The Duke

2013 · 抽象策略

The Duke

扮演封建时代的指挥官,部署并操控代表不同姿态部队的双面木制棋子。每个棋子的一面展示其可执行的行动(移动、跳跃、滑行、攻击和特殊能力);棋子移动或使用能力后,必须翻到另一面,从而改变之后可用的选项。 在自己的回合,玩家可以移动一个棋子,或从袋子中抽取一名新部队,然后通过走位和吃子,将棋子落到敌方棋子所在的格子上并将其移除。初始设置为双方各有一名中央领袖和两名步兵;可选的地形和替代场景则会带来不同的目标与棋盘效果。

人数
2
游戏时长
30 分钟
年龄
13+
复杂性
2.5 / 5
5.3 来自 Ludoya¥96.62 起中世纪格子移动方格网格放置瓦片

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
23
已记录对局
15
玩家
14m 36s
平均时长
9
收藏数
4
愿望清单数

5.3/10

基于 6 条 Ludoya 评测

  • evilangel7.5

    Pte.

    无记录对局

  • Evan3.0

    This is a chess like game, but rather than start with a board of pieces, you start with only a few pieces. Then on your turn, you can draw a random new piece from the bag. Each piece has not only it's own movement rules, but those rules change after you use the tile, as you flip the tile over after the action. This creates a high barrier of entry, and gives the game a lot of luck in terms of which tile comes out when. It's also very likely for you to make some careless mistakes as there isn't a set number of types of movement for your pieces you can remember. It's not like this is a bad idea for a game, but it feels stressful and isn't that much fun. ☆ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ☆☆☆☆☆ Raw enjoyment

    初印象 · 1 局

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。