
1999 · 抽象策略
ZÈRTZ
Players compete to collect sets of colored marbles on a shrinking hexagonal board. Turns use either jumps—leaping one marble over one or more adjacent marbles to capture them—or placing a marble of any color onto the board and then removing an outer ring space, which progressively reduces the playing area. Captures and forced jumps create tactical exchanges where sacrificing marbles can advance set-building goals. The game ends as the board contracts and players score based on the colored-marble sets they have collected.
- 人数
- 2
- 游戏时长
- 30–60 分钟
- 年龄
- 9+
- 复杂性
- 2.7 / 5
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 29
- 已记录对局
- 19
- 玩家
- 30m
- 平均时长
- 20
- 收藏数
- 4
- 愿望清单数
6.1/10
基于 11 条 Ludoya 评测
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。



















