PÜNCT

2005 · 抽象策略

PÜNCT

Place and move geometric pieces to build an unbroken path between opposite edges of the board. On a turn, a player either introduces a new piece onto the board or shifts an existing piece, using placement and movement to extend connections and block the opponent. Capturing is achieved by covering an opponent’s piece to remove it from play. The game emphasizes spatial planning and chain creation as players race to complete a continuous link between their target sides.

人数
2
游戏时长
30 分钟
年龄
10+
复杂性
2.7 / 5
5.4 来自 Ludoya¥167.37 起格子移动网络与路线构建

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13
已记录对局
11
玩家
15m
平均时长
13
收藏数
2
愿望清单数

5.4/10

基于 4 条 Ludoya 评测

  • Tom4.1

    Another forward planning abstract strategy game. It's easier than Zertz, but has a dorky name. The pieces don't fit into each other as well as they should.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek