Century: Die Gewürzstraße

2017 · Kartenspiel

Century: Die Gewürzstraße

Die Spieler übernehmen die Rolle von Karawanenführern, die entlang historischer Handelsrouten Gewürze handeln und veredeln. In jedem Zug führt ein Spieler eine von vier Aktionen aus: eine Marktkarten ausspielen, um die verfügbaren Routen zu erweitern, eine Karte spielen, um Gewürze zu ernten oder umzuwandeln, eine Bedarfs-Karte beanspruchen, indem er die geforderten Gewürze für Siegpunkte liefert, oder sich ausruhen, um gespielte Karten zurückzuholen. Das Spiel endet, nachdem ein Spieler seine fünfte Bedarfs-Karte beansprucht hat, und der Spieler mit den meisten Siegpunkten gewinnt.

Spieler
2–5 am besten mit 3
Spielzeit
30–45 Min.
Alter
8+
Komplexität
1,8 / 5
6,5 auf Ludoyaab 25,64 €MittelalterWirtschaftEndspiel-BoniOffenes DraftingHandverwaltung

An Ludoyas Tischen

Alle Statistiken in Ludoya
898
Erfasste Partien
754
Spieler
36m 24s
Durchschnittliche Partie
178
In Sammlungen
10
Auf Wunschlisten

6,5/10

aus 98 Ludoya-Rezensionen

  • Spaß10,0
  • Interaktion4,0
  • Wiederspielwert10,0
  • Einzigartigkeit8,0
  • Optik8,0
  • Zugänglichkeit10,0
  • Garfield2,0

    #12 Spielmatte im Dachstock Just too boring to keep. Turning cubes into other cubes and turn them into other cubes to then turn them into other cubes... omg. [c] Theme: ★☆☆☆☆ <!-- size 7]Quite abstract --> Gameplay: ★☆☆☆☆ <!-- size 7]Get cubes, changes cubes for other cubes and VP --> Interaction: ★☆☆☆☆ <!-- size 7]No --> Artwork: ★★★★☆ <!-- size 7]Very nice cards --> Luck: ★★★★☆ <!-- size 7]If the good cards pop up when it's your turn... --> Strategy: ★★☆☆☆ <!-- size 7]Little --> Components: ★★★★★ <!-- size 7]Perfect, and the player mat is a must have --> Play duration: ★★★★☆ <!-- size 7]Very fast --> Easy to teach: ★★★★☆ <!-- size 7]Very easy --> Rules quality: ★★★★★ <!-- size 7]Perfect --> Setup time: ★★★★☆ <!-- size 7]Very fast --> No downtime: ★★★★☆ <!-- size 7]Plays very quick --> Replay value: ★★☆☆☆ <!-- size 7]Different cards --> [/c]

  • Nevest8,3

    This is the best simple engine-builder game I've ever played. There is a theme pasted on, but this is really an abstract game. I feel like this is a strictly better game than Splendor, but it also suffers from one of the same main problems -- it's a game mostly played in silence with very minimal player interaction. You build your engine and I build mine. I might keep an eye on your cubes to make sure you don't get a VP card before me and I might grumble early on when you take a card I wanted for my hand, but the game mostly happens in your own head. Don't get me wrong, it's a very satisfying puzzle and I'm usually happy to play a game of this because it's short and fun, but in general, I prefer something at least a little more socially interactive.

  • Juli7,0

    - Standard box - Quick game: under 45 mins - Digital version (BGA) - Try digital version - Not interested in buying physical version - Playing by turns online drags the games

Rezensionen lesen und bewerten

Regelfragen

Aus der Spielanleitung beantwortet von Ludoyas Regelassistenten.

Can I use one Upgrade card to upgrade the same cube twice (e.g., yellow → red → green)?

Yes — an Upgrade 2 card may upgrade one cube twice in sequence or upgrade two different cubes once each; you may choose how to apply the two upgrades (it is not mandatory to upgrade two different cubes). (page 2)

When I acquire a Merchant card, where do the cubes I pay go and do I pay from the supply or my caravan?

You pay by placing any cube(s) from your caravan onto each Merchant card to the left of the one you are acquiring (the leftmost merchant is free), and when you take the acquired card you also take any cubes that were on that card back onto your caravan. (page 2)

Can I Rest and then Play a card in the same turn so I get my cards back and still act?

No — on your turn you must choose exactly one action: Play, Acquire, Rest, or Claim, so if you Rest that consumes your entire turn (Rest returns all previously played cards to your hand). (pages 1–2)

If I have enough cubes, can I repeat a Trade card's exchange multiple times in one play?

Yes — a Trade card may be executed as many times in a row as you have the required cubes, so you can repeat the trade 2, 3, etc. times as long as you can pay each repetition. (page 2)

Do I get a gold or silver token when I claim the leftmost or second-leftmost Point card, and what happens if the gold pile runs out?

Yes — claiming the leftmost or second-leftmost Point card grants you one gold or silver token from above that card; if the last gold token is taken, slide the silver pile so it is now above the leftmost point card. (page 2)

When does the game end and how are final points calculated (especially gold, silver, and cubes)?

When a player takes their fifth Point card (or sixth in a 2–3 player game), the round finishes and the game ends; score each player's Point cards, gold tokens (3 points each), silver tokens (1 point each), and remaining cubes (each non-yellow cube is 1 point). (page 2)

Öffnet Ludoyas Regelassistenten, der die Spielanleitung dieses Spiels liest.

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