Space Hulk (Fourth Edition)

2014 · Combate

Space Hulk (Fourth Edition)

Marines Espaciales de élite abordan una nave abandonada para purgar una amenaza alienígena en hibernación. Los jugadores asumen roles opuestos: uno controla un pequeño escuadrón de marines que recorre pasillos estrechos y losetas de varios niveles, mientras que el otro dirige enjambres de Genestealers que intentan emboscarlos y arrollarlos. El juego hace hincapié en decisiones tácticas tensas y activaciones alternas, mientras los marines cumplen objetivos de misión —rescate, sabotaje o contención— y el jugador alienígena inunda los pasillos y aprovecha las brechas. Esta edición añade nuevas losetas de misión (Torpedos de Abordaje y Sala de Control de Daños), contadores de brecha y una loseta de turboascensor para jugar en vertical, además de minicampañas opcionales basadas en capítulos, con reglas de escenario y una breve introducción sobre cada capítulo.

Jugadores
2
Duración
60 min
Edad
12+
Complejidad
2,7 / 5
8,1 en LudoyaMiniaturasCiencia ficciónLanzamiento de dadosTablero modularJuego de escenario / misión / campaña

En las mesas de Ludoya

Todas las estadísticas en Ludoya
36
Partidas registradas
33
Jugadores
1h 5m
Partida media
20
En colecciones
4
En listas de deseos

8,1/10

de 11 reseñas en Ludoya

  • Artur Rodríguez Coma9,0

    You have to take something in mind: The game is not balanced for both players, the genestealer player will have lot more chances to win in general, so if you want some kind of balance on it I recoment to play i twice, changing roles. If you are ok with this you will have a great fun playing this game, many cinematic and tens moments with rules that are easier to learn that they seem and a very pretty components game.

    Primeras impresiones · 2 partidas

  • Evan7,0

    the only thing I don't like about the game are the miniatures. They feel very fragile, and they don't stand up well. For certain minis, it's hard to tell their facing precisely. Beyond that, this game does some interesting things. I like how the marine's movement is kind of clunky. I like how they can setup a defensive mode, so their positioning and facing is very very important. It was hard to get used to this movement system because I'm used to games like Descent 2nd edition, where you are zipping around the board. Here, especially because the aliens player gets no ranged attacks, every square of distance counts. Was it worth the high price tag? I'm not sure. The tiles are thick, and really high quality. The minis are really interesting looking. The game mechanics that are unique to this game are interesting, if not enough to thrill me. I'd say a reluctant yes if I had been able to get more plays out of it. When it came time to reduce, I needed fewer 2 player games and fewer dungeon crawls, so this game pretty much had to be sold or traded. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

    Primeras impresiones · 1 partida

Lee las reseñas y valóralo

Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.