Rallyman

2009 · Esportes

Rallyman

Players build a rally circuit by connecting 1–4 double-sided boards to create asphalt or snow layouts. Each turn, players allocate and roll a hand of movement dice representing different speeds and limited “gas” dice; each pip rolled moves the car one space and each die is used once per turn. Turns end by drawing a time card based on the speed started, with higher speeds yielding faster base times but exposing the car to greater risk. Rolling hazard results accumulates danger; the third hazard on a move can spin the car off the track, incurring heavy time penalties and possible vehicle damage depending on terrain. Players manage risk, tire wear and speed to shave seconds; rounds add to a cumulative time, and the lowest total time wins.

Jogadores
1–4 melhor com 3
Tempo de jogo
45 min
Idade
9+
Complexidade
2,2 / 5
6,9 na Ludoyaa partir de € 24,98CorridasArrisque-seSimulaçãoCorrida
47
Partidas registradas
34
Jogadores
1h 3m
Partida média
11
Em ludotecas

6,9/10

de 12 avaliações na Ludoya

  • SrCornelius9,0

    Local

  • kesulin5,0

    Partidas por E-mail. Juego multi-solitario. Si bien se respira un ambiente de rally el juego se vuelve repetitivo. Adolece de poca estrategia.

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Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.