American Rails

2009 · 经济

American Rails

玩家扮演富有的资本家,在美国东部六家虚构铁路公司中管理股票和债券。 每回合,玩家买卖证券、与其他玩家谈判,并分配行动来影响公司价值和路线连接。变化的回合顺序、城市稀释机制以及不同的初始设置,会让每次游戏的战略重点都不一样。 游戏在满足特定条件后结束,拥有最多金钱的玩家获胜——他们不仅提高了手中资产的价值,还建立了最赚钱的铁路网络。

人数
3–5 最佳 4 人
游戏时长
90 分钟
年龄
14+
复杂性
2.9 / 5
7 来自 Ludoya火车回合顺序:认领行动拍卖 / 竞价胜利点作为资源

关于这款游戏

来自 Ludoya 牌桌的照片

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  • 桌上的American Rails,照片来自 Sapinto

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
25
已记录对局
57
玩家
1h 47m
平均时长
7
收藏数
2
愿望清单数

7.0/10

基于 6 条 Ludoya 评测

  • Evan7.0

    This game is not substantially different from Chicago Express and Paris Connection, but it does have the potential to go on longer than it's cousins. It's been just long enough since I played the other two games that I don't feel comfortable writing up a list of differences between the games, but from our one play it felt like the thing that makes this game really interesting and different is that you don't know quite when the end of the game will trigger, which makes your mental math about what stocks are worth difficult, since stocks pay out at the end of each round. I enjoyed the game quite a bit, but I've liked most train games I've played. One of my friends who likes Paris Connection because it's short, and likes 1846 because it's more about stocks than logistics for him, disliked this game a lot. He felt the game relies too much on players knowing what their own best interests are and then acting on them in order for the game to be stable and avoid a runaway leader. In fact, in our game, despite other players having the opportunity to stop me, I was able to buy both copies of the stock in the red company, which seemed like a fairly chumpy move since Red wasn't a large or impressive company, however, players had more or less left it alone all game, and since I was getting 100% of it's payout, this small company amounted to more money coming to me than other players were getting for their 30-50% of larger companies. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment

    初印象 · 1 局

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。